一個可支援手持裝置之巨量多人連線遊戲的客戶端框架

彭品勻 - 2006 - ir.lib.nycu.edu.tw
Massively Multiplayer Online Game (MMOG) 是目前非常受歡迎的一種遊戲類型,
其特色在於可支援上千人同時在一個持續性的遊戲世界中進行遊戲. 而隨著手持裝置遊戲市場的 …

高彈性高延展性易用之MMOG 中介軟體之設計

陸振恩 - 2003 - ir.lib.nycu.edu.tw
MMOG (Massively Multiplayer Online Game) 是一種可以支援上千人同時在一個虛擬遊戲世界
互動的遊戲類型. 然而, 開發一個MMOG 的難度遠超過我們所想像, 很多議題都是遊戲開發者 …

[PDF][PDF] 4MOG–massive multiplayer middleware for mobile online games

T Fritsch, C Magerkurth, B Voigt… - Proceedings of The First …, 2007 - researchgate.net
The importance of Massive Multiplayer Online Games (MMOGs) has seen a tremendous
growth within the last five years. As a part of game evolution, the creation of persistent online …

Massively multiplayer online game (MMOG)-a proposed approach for military application

V Tay - 2005 International Conference on Cyberworlds (CW'05 …, 2005 - ieeexplore.ieee.org
No type of game has altered the PC gaming landscape more than massively multiplayer
online game (MMOG), where thousands to hundreds of thousands of players are connected …

設計與實作支援3D 大型多人線上遊戲伺服器叢集的作業系統核心機制

張硯筑 - 2016 - ir.ncnu.edu.tw
廣受歡迎的大型多人線上遊戲(Massively Multiplayer Online Games, MMOGs)
都以驚豔的聲光效果和強大的遊戲引擎著稱, 但採用這樣的設計往往會在伺服器端以及玩家端 …

Alamat: Assessment of MMOG platforms and an implementation of an MMOG

DAM Mapagu, FBN Palpal-latoc - 2008 - animorepository.dlsu.edu.ph
Problem in the development of open source Massively Multiplayer Online Games have
arisen because of development time and the flexibility of the open source MMOG platform …

Hardcore gamers and casual gamers playing online together

AG Bosser, R Nakatsu - International Conference on Entertainment …, 2006 - Springer
LNCS 4161 - Hardcore Gamers and Casual Gamers Playing Online Together Page 1 Hardcore
Gamers and Casual Gamers Playing Online Together Anne-Gwenn Bosser and Ryohei Nakatsu …

[PDF][PDF] Massive multiplayer online game architectures

M Moraal - Whitepaper, January, 2006 - cs.ru.nl
This paper investigates the architecture of Massive Multiplayer Online Games. The main
purpose is to explore the two different architectures that have surfaced, namely client-server …

設計與實作支援3D 大型多人線上遊戲伺服器叢集的作業系統核心機制

YC Chang - 國立暨南國際大學資訊管理學系學位論文, 2016 - airitilibrary.com
Popular Massively Multiplayer Online Games (MMOGs) are usually designed with brilliant
game display and their execution consumes lots of system resources and network …

Guest Editor's Introduction: Massively Multiplayer Online Games Technologies and Applications

AJP Gomes, E Prakash - IEEE Transactions on Emerging …, 2015 - ieeexplore.ieee.org
Massively multiplayer online games (MMOGs) entail a number of new challenges to science,
engineering, and industry. The challenges can be categorized into three areas that are …