[引用][C] A Pattern Based Incremental Model in K-in-a-row Games

C XU, ZM MA, Y Chang-yong, X XU - 第25 届中国控制与决策会议论文集, 2013

A pattern based incremental model in K-in-a-row games

X Chang-ming, ZM Ma, Y Chang-yong… - 2013 25th Chinese …, 2013 - ieeexplore.ieee.org
This paper designs an elegant model in k-in-a-row games, Connect6 as an example. In this
model, domain knowledge is involved in the special pattern called Connection. A
Connection covers several consecutive intersections of a line on the board, and is also the
basic element of the data structure sketching the blueprint of the model. Based on
Connection, we can show how to construct a complete database containing the knowledge
of each possible Connection, and then explain how to design the data structure of such a …
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