An art-directed wrinkle system for CG character clothing

LD Cutler, R Gershbein, XC Wang, C Curtis… - Proceedings of the …, 2005 - dl.acm.org
We present a kinematic system for creating art-directed wrinkles on costumes for CG
characters. This system employs a curve-based method for creating wrinkles on reference
poses, which are incorporated into a weighted matching algorithm that generates wrinkle
deformations on an animated character. The wrinkle creation tool is intuitive to use and
accommodates art direction. The user can easily transfer wrinkle patterns to different
characters, costumes, and body types. The algorithm for evaluating wrinkles measures the …

An art-directed wrinkle system for CG character clothing and skin

LD Cutler, R Gershbein, XC Wang, C Curtis, E Maigret… - Graphical Models, 2007 - Elsevier
We present a kinematic system for creating art-directed clothing and skin wrinkles on CG
characters used in the production of computer-animated feature films. This system employs
a curve-based method for generating wrinkles on reference poses, which are incorporated
into a weighted matching algorithm that generates wrinkle deformations on an animated
character. An artist creates wrinkle patterns in an interactive application that is intuitive to
use and accommodates iterative art direction. The algorithm for evaluating wrinkles …
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