NR Fadhlurrahman - icicel.org
This paper aims to demonstrate the design of a digital game to be implemented as a
learning tool for middle school students to learn mathematics. We argue that the game
designed meticulously tailored with the learning subjects can increase the pupils' interest in
learning, prevent boredom, and increase the curiosity of the students towards the learning
subjects, in this case: Mathematics. The game design method proposed in this research is to
combine the Six Facets of Serious Game Design and Ernest Adams' Game Design. The …