Fast Dynamic Tessellation of Trimmed NURBS Surfaced1

SS Abi‐Ezzi, S Subramaniam - Computer Graphics Forum, 1994 - Wiley Online Library
… These trimming points will always occur in the triangulation even in the case of dynamic
tessellation, and hence we evaluate these points during compilation. so that we only transform …

[PDF][PDF] Programming for real-time tessellation on gpu

N Tatarchuk, J Barczak, B Bilodeau - AMD whitepaper, 2010 - tecgraf.puc-rio.br
tessellated mesh consisting of triangles, our vertex evaluation shader will need to access
vertex data for all three vertices of the original mesh … implement dynamic adaptive tessellation, …

TESS: a relativistic hydrodynamics code on a moving Voronoi mesh

PC Duffell, AI MacFadyen - The Astrophysical Journal …, 2011 - iopscience.iop.org
… We present results from a series of test problems to demonstrate the performance of TESS
and to highlight some of the advantages of the dynamic tessellation method for solving …

[PDF][PDF] Real-time Dynamic Tessellation of a physi-cally simulated Cloth Mesh in collision cases

J Kucher - 2017 - epub.technikum-wien.at
… to accurate collisions with complex and detailed meshes. However, most of these … tessellation
supported by most modern graphics hardware, cloth should be dynamically tessellated

Synthesizing Subdivision Meshes using Real Time Tessellation

M Hollander, T Boubekeur - 2010 18th Pacific Conference on …, 2010 - ieeexplore.ieee.org
… subdivision surface meshing algorithm which exploits real time GPU tessellation to produce
… frame rates for dynamic input base meshes with deep (adaptive) tessellation ratios and is …

Simplified and tessellated mesh for realtime high quality rendering

Y Yuan, R Wang, J Huang, Y Jia, H Bao - Computers & Graphics, 2016 - Elsevier
… our tessellation stage, the approximation to the original mesh is computed from a simplified
base mesh. … The adaption of our algorithm to dynamic and view-dependent tessellations are …

Dynamic mesh refinement on GPU using geometry shaders

H Lorenz, J Döllner - 2008 - dspace5.zcu.cz
… defined as function over a coarse base mesh [Bou07]. The base mesh is then refined so that
… hardware tessellation unit [Tat07], will hopefully ease generic mesh refinement and improve …

Analytic displacement mapping using hardware tessellation

M Nießner, C Loop - ACM Transactions on Graphics (TOG), 2013 - dl.acm.org
… with the dynamic tessellation patterns generated by the hardware tessellation unit are …
Our approach is to determine a tessellation density value for each vertex of the base mesh

Topology, accuracy, and quality of isosurface meshes using dynamic particles

M Meyer, RM Kirby, R Whitaker - IEEE Transactions on …, 2007 - ieeexplore.ieee.org
… need for a base mesh [9]. In general, however, the strategy of refining a mesh to improve
trian… to generate surface point samples which are tessellated by the Delaunay-based algorithm …

Real‐time rendering techniques with hardware tessellation

M Nießner, B Keinert, M Fisher… - Computer Graphics …, 2016 - Wiley Online Library
base mesh. The requirement to keep patterns for all used tessellation factors results in a
limited number of tessellation … the fly, based on dynamic tessellation factors and displacement …