MJ Kilgard - Game Developers Conference 2000, 2000 - cg.tuwien.ac.at
… Bumpmapping is a more efficient approach because it decouples the texture-based … This paper also compares and contrasts the new technique with other hardwarebumpmap…
JS Kim, JH Lee, KH Park - Computers & Graphics, 2001 - Elsevier
… In this paper, we propose a fast and cost effective bumpmappinghardware based on angular perturbation. Our main idea is to perturbate n ′· h and n ′· l directly, instead of the …
I Emst, D Jackèl, H Riisseler, O Wittig - 1995 - diglib.eg.org
… to calculate homogeneous coordinates and our hardware adapted bumpmapping method. … and efficienthardwarebump-mapping support. First, we discuss the principle of hardware …
K Bennebroek, I Ernst, H Rüsseler, O Wittig - Computers & Graphics, 1997 - Elsevier
… Focusing on efficient division schemes for perspective … Hardware environment bump-mapping A powerful new feature in our hardware architecture is environment bump-mapping. Now …
SG Lee, WC Park, WJ Lee, SB Yang… - Journal of information …, 2007 - Citeseer
… We illustrate the proposed bumpmappinghardware architecture in section 5 and compare its hardware … [8] propose an efficient method to support bumpmapping by adding minimal …
A Kugler - … /EUROGRAPHICS workshop on Graphics hardware, 1998 - dl.acm.org
… Data path simplification in the context of reflection- and bumpmappinghardware opens new … be efficiently used to render reflective surfaces in combination with bump-mapping without …
… bumpmaps at arbitrary levels of detail in real-time. The only input data we require is a normal density function; the bumpmap … these terms, simply for efficiency reasons. But inclusion of …
J Wang, J Sun - Proceedings of the 2004 ACM SIGGRAPH international …, 2004 - dl.acm.org
… efficient method to render bumpmaps in real-time by virtue of graphics hardware assistant. … solution that can run at real-time rate, so we review some features of bumpmapping …
… We present a new method of multi-vector MIP map … is also extended to environment map based bumpmapping where it is … However, efficienthardware implementation may be easier if …