[PDF][PDF] Hand-free Interaction in the Virtual Simulation of the Agora of Segesta

R Olivito, E Taccola, N Albertini - CAA2015, 2016 - academia.edu
The aim of the paper is to illustrate an application of immersive virtual reality, concerning the
archaeological investigation in the agora of Segesta. The research, led by a team of
archaeologists and researchers of the Scuola Normale Superiore and the University of Pisa,
has developed a 3D simulation of the ancient agora, allowing experts and non-experts to
virtually reproduce the excavation activity and to interact with the hypothetical reconstruction
of the monuments. The application is configured to run in two different virtual environments …

Hand-free Interaction in the Virtual Simulation of the Agora of Segesta Riccardo Olivito riccardo. olivito@ sns. it Scuola Normale Superiore, Pisa, Italy Emanuele …

N Albertini - CAA2015. Keep The Revolution Going: Proceedings …, 2016 - books.google.com
The aim of the paper is to illustrate an application of immersive virtual reality, concerning the
archaeological investiga-tion in the agora of Segesta. The research, led by a team of
archaeologists and researchers of the Scuola Normale Superiore and the University of Pisa,
has developed a 3D simulation of the ancient agora, allowing experts and non-experts to
virtually reproduce the excavation activity and to interact with the hypothetical reconstruction
of the monuments. The application is configured to run-in two different virtual environments …
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