It's time to eat! Using mobile games to promote healthy eating

J Pollak, G Gay, S Byrne, E Wagner… - IEEE Pervasive …, 2010 - ieeexplore.ieee.org
IEEE Pervasive Computing, 2010ieeexplore.ieee.org
It's never been more important to teach youth the importance of healthy eating habits. Time
to Eat, a mobile-phone-based game, motivates children to practice healthy eating habits by
letting them care for a virtual pet. Players send the pet photos of the food they consume
throughout the day; the food's healthiness determines the game's outcome. An examination
of the game's design provides insight into the potential of deploying health games on mobile
phones.
It's never been more important to teach youth the importance of healthy eating habits. Time to Eat, a mobile-phone-based game, motivates children to practice healthy eating habits by letting them care for a virtual pet. Players send the pet photos of the food they consume throughout the day; the food's healthiness determines the game's outcome. An examination of the game's design provides insight into the potential of deploying health games on mobile phones.
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