Learning to play, playing to learn: A case study of a ludic learning space

AY Kolb, DA Kolb - Journal of organizational change management, 2010 - emerald.com
Purpose–The purpose of this paper is to propose an experiential learning framework for
understanding how play can potentially create a unique ludic learning space conducive to
deep learning. Design/methodology/approach–The framework is developed by integrating
two perspectives. First, from multidisciplinary theories of play to uncover the underlying play
principles that contribute to the emergence of the ludic learning space are drawn. Then the
formation of a ludic learning space through a case study of a pick‐up softball league where …

[PDF][PDF] Learning to play, playing to learn A case study of a ludic learning space Alice Y. Kolb Weatherhead School of Management, Case Western Reserve University …

DA Kolb - Citeseer
Purpose-In this paper we propose an experiential learning framework for understanding
how play can potentially create a unique ludic learning space conducive to deep learning.
Design/methodology/approach-The framework is developed by integrating two perspectives.
First, we draw from multidisciplinary theories of play to uncover the underlying play
principles that contribute to the emergence of the ludic learning space. Then, we examine
the formation of a ludic learning space through a case study of a pickup softball league …
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