in the defense field during the last decade. To pursue this utilization, it is imperative to
acquire a realistic simulation to train an AI engagement agent with a synthetic, but realistic
field. This paper is a case study of training an AI agent to operate with a hardware realism in
the air-warfare dog-fighting. Particularly, this paper models the pursuit of an opponent in the
dog-fighting setting with a gun-only engagement. In this context, the AI agent requires to …