Path planning in an environment with static and dynamic obstacles using genetic algorithm: a simplified search space approach

H Mahjoubi, F Bahrami, C Lucas - 2006 IEEE International …, 2006 - ieeexplore.ieee.org
2006 IEEE International Conference on Evolutionary Computation, 2006ieeexplore.ieee.org
This paper discusses a novel step by step path planning method which uses genetic
algorithm (GA) to find the feasible and suitable paths in an environment with static and
dynamic obstacles. To increase the speed of calculations, dimension of the search space is
reduced by developing a new method to represent the environment. This representation
method is based on detecting the corners of circumferential polygons of all obstacles as
representatives of the environment. Each individual (or path) is a subsequence of these …
This paper discusses a novel step by step path planning method which uses genetic algorithm (GA) to find the feasible and suitable paths in an environment with static and dynamic obstacles. To increase the speed of calculations, dimension of the search space is reduced by developing a new method to represent the environment. This representation method is based on detecting the corners of circumferential polygons of all obstacles as representatives of the environment. Each individual (or path) is a subsequence of these points including the start and destination points as the first and last genes in the sequence. Thus, each individual will be of a variable length. If an individual represents a path which passes over some obstacles, it will be unfeasible; otherwise it represents a feasible path. To produce new generations, four evolutionary operators are defined. The goal is to find a short feasible path, which clearly is not unique. In addition, using a step by step path planning approach and updating the representation of the environment at each step will result in a robust performance of the algorithm in two dimensional (2D) static and dynamic environments.
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