Touchless haptic feedback for VR rhythm games

O Georgiou, C Jeffrey, Z Chen, BX Tong… - … IEEE Conference on …, 2018 - ieeexplore.ieee.org
O Georgiou, C Jeffrey, Z Chen, BX Tong, SH Chan, B Yang, A Harwood, T Carter
2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2018ieeexplore.ieee.org
Haptics is an important part of the VR space as seen by the plethora of haptic controllers
available today. Recent advancements have enabled touchless haptic feedback through the
use of focused ultrasound thereby removing the need for a controller. Here, we present the
world's first mid-air haptic rhythm game in VR and describe the reasoning behind its
interface and gameplay, and in particular, how these were enabled by the effective use of
state-of-the-art ultrasonic haptic technology.
Haptics is an important part of the VR space as seen by the plethora of haptic controllers available today. Recent advancements have enabled touchless haptic feedback through the use of focused ultrasound thereby removing the need for a controller. Here, we present the world's first mid-air haptic rhythm game in VR and describe the reasoning behind its interface and gameplay, and in particular, how these were enabled by the effective use of state-of-the-art ultrasonic haptic technology.
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