Education provides a plethora of tools that can be used (alone or combined) for achieving better results. One of the most recent technological advances that can be used as an educational tool is Augmented Reality, a technology that can combine virtual and physical objects in order to enhance the real world. However, little is known about this technology and its possible applications in primary and secondary education. This paper consists a literature review focused on AR and its current and future incorporation in modern education via various context aware technologies (eg tablets, smartphones) which can provide opportunities for more interactive and joyful educational experiences. Also, it is described the possibility of implementing AR in Open Course Project situations, such as the one which is available at the Eastern Macedonia and Thrace Institute of Technology. Its purpose is to inform “creators” and stimulate “users” so that the benefits of this promising technology may be diffused throughout the educational process.