Joint Device Participation, Dataset Management, and Resource Allocation in Wireless Federated Learning via Deep Reinforcement Learning

J Chen, J Zhang, N Zhao, Y Pei… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
… , each device i decides whether or not to participate to train its … variable of device participation,
where ui = 1 means device i … After finishing the device participation, the devices feedback …

[HTML][HTML] Reward-based participant selection for improving federated reinforcement learning

W Lee - ICT Express, 2023 - Elsevier
Reinforcement learning (RL) is machine learning in which machines interact with environments
and perform self- learning. … , all devices may not be able to participate in learning on all …

Reinforcement learning for edge device selection using social attribute perception in industry 4.0

P Zhang, P Gan, GS Aujla… - IEEE Internet of Things …, 2021 - ieeexplore.ieee.org
… 2) On the basis of the set of candidate edge devices, we determine the final edge devices
participating in training in line with the perception of social attributes, which ensures the …

Intelligentcrowd: Mobile crowdsensing via multi-agent reinforcement learning

Y Chen, H Wang - IEEE Transactions on Emerging Topics in …, 2020 - ieeexplore.ieee.org
… platform and smart device users. Once mobile users are participating in MCS programs, …
Yet to solve multi-agent MDPs with non-stationary participants’ sensing environment aided …

Participants selection for from-scratch mobile crowdsensing via reinforcement learning

Y Hu, J Wang, B Wu, S Helal - 2020 IEEE International …, 2020 - ieeexplore.ieee.org
… -moving users (called participants or workers) contribute locationdependent urban sensing
information through various types of sensors embedded in their mobile devices. By collecting …

IoT-assisted physical education training network virtualization and resource management using a deep reinforcement learning system

Q Li, PM Kumar, M Alazab - Complex & Intelligent Systems, 2022 - Springer
… The monitoring device can identify participants who can benefit from a physical activity
monitoring system once positive results. Integrated cloud computing and the IoT system for health …

An incentive mechanism for privacy-preserving crowdsensing via deep reinforcement learning

Y Liu, H Wang, M Peng, J Guan… - IEEE Internet of Things …, 2020 - ieeexplore.ieee.org
… Taking into account the heterogeneity of devices held by participants, we set ωm … can be
solved by reinforcement learning. For participants, we propose to use Q-learning to obtain the …

Intra-day bidding strategies for storage devices using deep reinforcement learning

I Boukas, D Ernst, A Papavasiliou… - … conference on the …, 2018 - orbi.uliege.be
device participating in a continuous intra-day (CID) market is addressed in this paper.
The goal of the storage device … The problem is solved using deep reinforcement learning (RL). …

Nurture: notifying users at the right time using reinforcement learning

BJ Ho, B Balaji, M Koseoglu, M Srivastava - Proceedings of the 2018 …, 2018 - dl.acm.org
… of 60 participants for improving … a reinforcement learning based algorithm to improve
notification response rate, which in turn increases the quality of interactions from mobile devices

Deep reinforcement learning based iterative participant selection method for industrial IoT big data mobile crowdsourcing

Y Wang, Y Tian, X Zhang, X He, S Li, J Zhu - International Conference on …, 2022 - Springer
… of mobile devices, crowdsourcing has become a new service paradigm in which a task
requester can proactively recruit a batch of participants with a mobile IoT device from our system …