Adaptive gamification for learning environments

E Lavoué, B Monterrat, M Desmarais… - IEEE Transactions on …, 2018 - ieeexplore.ieee.org
In spite of their effectiveness, learning environments often fail to engage users and end up
under-used. Many studies show that gamification of learning environments can enhance …

Adaptation of gaming features for motivating learners

B Monterrat, É Lavoué, S George - Simulation & Gaming, 2017 - journals.sagepub.com
Background. Many learning environments are quickly deserted by learners, even if they are
efficient. Gamification of learning environments is a recent approach used to enhance …

A player model for adaptive gamification in learning environments

B Monterrat, M Desmarais, E Lavoué… - Artificial Intelligence in …, 2015 - Springer
Many learning environments are swiftly abandoned by the learners, even if they are
effective. Gamification is as a recent game-based learning approach that can enhance the …

To tailor or not to tailor gamification? An analysis of the impact of tailored game elements on learners' behaviours and motivation

S Hallifax, E Lavoué, A Serna - International conference on artificial …, 2020 - Springer
Gamification, defined as the use of game elements in non game situations, is a widely used
method to foster learner engagement and motivation. It is generally accepted that in order to …

Analyzing the relationships between learners' motivation and observable engaged behaviors in a gamified learning environment

E Lavoué, Q Ju, S Hallifax, A Serna - International Journal of Human …, 2021 - Elsevier
Over the last ten years, gamification has been widely integrated in digital learning
environments as a way to increase learners' motivation. However, little is known about …

Adaptive gamification in education: A literature review of current trends and developments

S Hallifax, A Serna, JC Marty, É Lavoué - Transforming Learning with …, 2019 - Springer
Gamification, the use of game elements in non-game settings, is more and more used in
education to increase learner motivation, engagement, and performance. Recent research …

Motivation for learning: Adaptive gamification for web-based learning environments

B Monterrat, É Lavoué, S George - 6th International conference on …, 2014 - hal.science
Many learning environments are deserted by the learners, even if they are effective in
supporting learning. Gamification is becoming a popular way to motivate users and enhance …

Adaptive gamification in e-learning based on students' learning styles

MA Hassan, U Habiba, F Majeed… - Interactive Learning …, 2021 - Taylor & Francis
With the removal of the barriers of time and distance, E-learning platforms have attracted
millions of learners, but these platforms are experiencing a significant drop-out ratio. One of …

[HTML][HTML] Gamifying learning for learners

C Dichev, D Dicheva, K Irwin - International Journal of Educational …, 2020 - Springer
The majority of user models in gamification are based on user's gamer personality.
However, the motivations driving individuals' learning behavior differ from their motivations …

Gamification as a tool for engaging student learning: A field experiment with a gamified app

K Welbers, EA Konijn, C Burgers… - E-learning and …, 2019 - journals.sagepub.com
In this paper, we reflect on the implementation of a gamified application for helping students
learn important facts about their study program. We focus on two design features, of which …