mHealth Consumer Apps: The Case for User-Centered Design

T McCurdie, S Taneva, M Casselman… - Biomedical …, 2012 - array.aami.org
User-centered design, as the name implies, involves consideration of the user at every stage
of the design process. Iterative cycles of prototyping and user testing lead to improved ease …

Data collection requirements for mobile connected health: An end user development approach

JJD Veiga, TE Ward - Proceedings of the 1st International Workshop on …, 2016 - dl.acm.org
The rise of smart mobile devices presents increasing opportunities for health monitoring
outside the clinic. Through the use of sensors and wearables, innovative Connected Health …

MAESTRO: orchestrating user behavior driven and context triggered experience sampling

A Meschtscherjakov, W Reitberger… - Proceedings of the 7th …, 2010 - dl.acm.org
In this paper we present" MAESTRO" a novel concept to study behavior in realistic
environments based on the experience sampling method (ESM). It constitutes a variation of …

User experience evaluation in the mobile context

M Obrist, A Meschtscherjakov, M Tscheligi - Mobile TV: Customizing …, 2010 - Springer
Multimedia services on mobile devices are becoming increasingly popular. Whereas the
mobile phone is the most likely platform for mobile TV, PDAs, portable game consoles, and …

ESMAC: a web-based configurator for context-aware experience sampling apps in ambulatory assessment

A Bachmann, R Zetzsche, A Schankin… - Proceedings of the 5th …, 2015 - dl.acm.org
In ambulatory assessment, psychologists apply experience sampling methods (ESM) on
mobile devices to assess self-reports from subjects. One major challenge is to support …

Ask, but don't interrupt: the case for interruptibility-aware mobile experience sampling

A Mehrotra, J Vermeulen, V Pejovic… - Adjunct Proceedings of …, 2015 - dl.acm.org
The mobile phone-based Experience Sampling Method (ESM) enables in situ recording of
human behaviour and experience by querying users, via their smartphones, anywhere and …

Assessing psychological variables on mobile devices: an introduction to the experience sampling app ESM-Quest

T Goetz, W Steiner, E Graf, L Stempfer, C Ristl… - Frontiers in …, 2024 - frontiersin.org
The use of the Experience Sampling Method (ESM), which involves repeated assessments
in people's daily lives, has increased in popularity in psychology and associated disciplines …

Development of an open-source solution to facilitate the use of one-button wearables in experience sampling designs

S Volsa, D Lewetz, V Mlakic, C Bertagnoli… - Behavior Research …, 2024 - Springer
The experience sampling method (ESM) allows for a high degree of ecological validity
compared to laboratory research, at the cost of greater effort for participants. It would …

Wearable ESM: differences in the experience sampling method across wearable devices

J Hernandez, D McDuff, C Infante, P Maes… - Proceedings of the 18th …, 2016 - dl.acm.org
The Experience Sampling Method is widely used for collecting self-report responses from
people in natural settings. While most traditional approaches rely on using a phone to trigger …

Not so fun? The challenges of applying gamification to smartphone measurement

MW Link, J Lai, K Bristol - Design, User Experience, and Usability. User …, 2014 - Springer
Gamification and engagement techniques (points, status, virtual badges, and social-sharing)
are applied to a mobile and on-line data collection tool to determine if these approaches can …