YT Tefera, D Mazzanti, S Anastasi, DG Caldwell… - ICAT-EGVE, 2022 - diglib.eg.org
Rapidly growing modern virtual reality (VR) interfaces are increasingly used as visualization and interaction media in 3D telepresence systems. Remote environments scanned using …
R Fischer, A Mühlenbrock, F Kulapichitr… - … conference on virtual …, 2022 - Springer
Immersive and high-quality VR-based telepresence systems could be of great benefit in the medical field and the operating room (OR) specifically, as they allow distant experts to …
Precise and efficient performance in remote robotic teleoperation relies on intuitive interaction. This requires both accurate control actions and complete perception (vision …
H Ishimaru, Y Nakamura, M Fujimoto… - … and other Affiliated …, 2023 - ieeexplore.ieee.org
In this paper, we present a point cloud streaming method of real-space objects such as humans and animals for real-time 3D reconstruction in VR space. The system uses a depth …
YT Tefera, D Mazzanti, S Anastasi, D Caldwell… - Proceedings of the …, 2023 - dl.acm.org
Real-time 3D perception through RGB-D cameras and its rendering inside modern mixed reality (MR) devices have been shown to enhance a user's sense of presence and …
H Schieber, F Schmid, S Zollmann… - 2023 IEEE International …, 2023 - ieeexplore.ieee.org
Integrating the real-world through the power of 3D reconstruction plays an essential role in extended reality teleconsultation. Video streams and voxel-based representations are …
P Stotko, S Krumpen, MB Hullin… - IEEE transactions on …, 2019 - ieeexplore.ieee.org
Real-time 3D scene reconstruction from RGB-D sensor data, as well as the exploration of such data in VR/AR settings, has seen tremendous progress in recent years. The …
X Wu, K Zhao, X Chen, T Liang - Proceedings of the 32nd ACM …, 2024 - dl.acm.org
Multi-party Mobile Virtual Reality (MMVR) enables multiple mobile users to share virtual scenes for immersive multimedia experience in scenarios such as gaming, social …
C Schröder, M Sharma, J Teuber, R Weller… - Proceedings of the …, 2018 - dl.acm.org
We contribute a new library, DynCam, for real-time, low latency, streaming point cloud processing with a special focus on telepresence in VR. Our library combines several RGBD …