Artificial intelligence in air combat games

EY Rodin, Y Lirov, S Mittnik, BG McElhaney… - Pursuit-Evasion …, 1987 - Elsevier
A general framework for the utilization of large numbers of optimal pursuit–evasion
algorithms, as applied to air combat, is described. The framework is based upon and is …

Artificial Intelligence Methods in Pursuit Evasion Differential Games

EY Rodin… - DTIC Document …, 1990 - apps.dtic.mil
The principal portion of this Final Report on the present grant, Artificial Intelligence Methods
in Pursuit Evasion Differential Games, consists of an attached Technical Report by Rodin …

Barrier trajectories of a realistic missile/traget pursuit-evasion game

M Breitner, W Grimm, HJ Pesch - … of the Fourth International Symposium on …, 1991 - Springer
This paper presents barrier trajectories of a pursuit-evasion game formulation of a
missile/target encounter. Two practically important observations are made:-For sufficiently …

A formulation and analysis of combat games

M Heymann, MD Ardema, N Rajan - 1985 - ntrs.nasa.gov
Combat is formulated as a dynamical encounter between two opponents, each of whom has
offensive capabilities and objectives. With each opponent is associated a target in the event …

Air-to-air combat tactics synthesis and analysis program based on an adaptive maneuvering logic

GH Burgin, LJ Fogel - 1972 - Taylor & Francis
Two digital computer programs synthesizing optimal maneuvers in one-on-one air-to-air
combat situations are described. The method develops intelligently interactive maneuvers …

A medium-range air combat game solution by a pilot advisory system

J Shinar, AW Siegel, Y Gold - Guidance, Navigation and Control …, 1989 - arc.aiaa.org
Air-to-air combat between two aggressive aircraft, both equipped with medium-range guided
missiles, is. a key element of future air warfare. This dynamic coni lict can be viewed as an …

An analysis of a four state model for pursuit-evasion games

AJ Calise, X Yu - 1985 24th IEEE Conference on Decision and …, 1985 - ieeexplore.ieee.org
An analysis is given for a four state model useful in medium range air-combat analysis. The
problem is formulated as a differential game of degree, with capture time as the performance …

Numerical optimization of air combat maneuvers

H Huynh, P Costes, C Aumasson - Guidance, Navigation and Control …, 1987 - arc.aiaa.org
Guidance, Navigation and Control Conference : Numerical optimization of air combat
maneuvers Page 1 87-2392 NUMERICAL OPTIMIZATION OF AIR COMBAT MANEUVERS(*) …

Factorial analysis of a real time optimisation for pursuit-evasion problem

I Nusyirwan, C Bil - 46th AIAA Aerospace Sciences Meeting and Exhibit, 2008 - arc.aiaa.org
A pursuit-evasion (PE) game between two or more players is studied in a large span of
disciplines. It is an extension of game theory that study situations where players choose …

Differential games and symbolic programming to calculate a guaranteed aircraft evasion in modern aerial duels

S Le Ménec - Proceedings of 1994 33rd IEEE Conference on …, 1994 - ieeexplore.ieee.org
The improvement of guidance possibilities of medium range missiles with new missiles like
the Mica/Amraam increases the number of phases in aerial duels and implies more complex …