AC Chapman, JN Grills, BM Bare - US Patent App. 14/701,344, 2015 - Google Patents
BACKGROUND 0002 1. Field of Art 0003. The disclosure generally relates to a collaborative development System for creating electronic games. 0004 2. Description of the Related Art …
A Mahajan, MA Ocko - US Patent 9,649,566, 2017 - Google Patents
(57) ABSTRACT A method of updating virtual worlds based on interactions between real- world items is disclosed. An interaction between a first real-world item and a second real …
MUB Bendayan, D Sproule, RH Shaffner… - US Patent App. 13 …, 2013 - Google Patents
BACKGROUND 0003. The popularity of computer-implemented games is due at least in part to the Social aspect of these games. For example, a player may have the ability to play …
A Mahajan, MA Ocko - US Patent 8,574,076, 2013 - Google Patents
(57) ABSTRACT A method of updating virtual worlds based on interactions between real- world items is disclosed. An interaction between a first real-world item and a second real …
R Martone - US Patent 8,449,397, 2013 - Google Patents
In examples presented herein, a game server and a client device may perform parallel execution of Scripts for a com puter-implemented virtual game. In one example, in response …
AJ Cox, SG Dewhurst, TJ Zuccotti, JL Ricker… - US Patent App. 13 …, 2014 - Google Patents
BACKGROUND 0001. In turn-based game programs, players perform actions in discreteturns, as opposed to playing synchronously in real time. Turn-based games have …