Reinforcement learning in games

I Szita - Reinforcement Learning: State-of-the-art, 2012 - Springer
Reinforcement learning and games have a long and mutually beneficial common history.
From one side, games are rich and challenging domains for testing reinforcement learning …

[PDF][PDF] Reinforcement learning benchmarks and bake-offs II

A Dutech, T Edmunds, J Kok, M Lagoudakis… - Advances in Neural …, 2005 - Citeseer
It is widely agreed that the field of reinforcement learning would benefit from the
establishment of standard benchmark problems and perhaps regular competitive events …

Google research football: A novel reinforcement learning environment

K Kurach, A Raichuk, P Stańczyk, M Zając… - Proceedings of the AAAI …, 2020 - aaai.org
Recent progress in the field of reinforcement learning has been accelerated by virtual
learning environments such as video games, where novel algorithms and ideas can be …

[PDF][PDF] High-level reinforcement learning in strategy games.

C Amato, G Shani - AAMAS, 2010 - khoury.northeastern.edu
Video games provide a rich testbed for artificial intelligence methods. In particular, creating
automated opponents that perform well in strategy games is a difficult task. For instance …

[图书][B] Learning to play: reinforcement learning and games

A Plaat - 2020 - books.google.com
In this textbook the author takes as inspiration recent breakthroughs in game playing to
explain how and why deep reinforcement learning works. In particular he shows why two …

Report on the 2008 reinforcement learning competition

S Whiteson, B Tanner, A White - AI Magazine, 2010 - ojs.aaai.org
. This article reports on the reinforcement learning competitions, which have been held
annually since 2006. In these events, researchers from around the world developed …

Discovering reinforcement learning algorithms

J Oh, M Hessel, WM Czarnecki, Z Xu… - Advances in …, 2020 - proceedings.neurips.cc
Reinforcement learning (RL) algorithms update an agent's parameters according to one of
several possible rules, discovered manually through years of research. Automating the …

OpenSpiel: A framework for reinforcement learning in games

M Lanctot, E Lockhart, JB Lespiau, V Zambaldi… - arXiv preprint arXiv …, 2019 - arxiv.org
OpenSpiel is a collection of environments and algorithms for research in general
reinforcement learning and search/planning in games. OpenSpiel supports n-player (single …

Evaluating the performance of reinforcement learning algorithms

S Jordan, Y Chandak, D Cohen… - International …, 2020 - proceedings.mlr.press
Performance evaluations are critical for quantifying algorithmic advances in reinforcement
learning. Recent reproducibility analyses have shown that reported performance results are …

[图书][B] Insights in reinforcement learning

HP van Hasselt - 2011 - books.google.com
In artificial intelligence the aim is to build intelligent entities (Russell and Norvig, 2009).
According to some, an artificial entity can be called intelligent when it can successfully mimic …