Plume: Record, replay, analyze and share user behavior in 6dof xr experiences

C Javerliat, S Villenave, P Raimbaud… - IEEE Transactions on …, 2024 - ieeexplore.ieee.org
From education to medicine to entertainment, a wide range of industrial and academic fields
now utilize eXtended Reality (XR) technologies. This diversity and growing use are boosting …

XREcho: A Unity plug-in to record and visualize user behavior during XR sessions

S Villenave, J Cabezas, P Baert, F Dupont… - Proceedings of the 13th …, 2022 - dl.acm.org
With the ever-growing use of extended reality (XR) technologies, researchers seek to
understand the factors leading to a higher quality of experience. Measurements of the …

Extended reality (XR) remote research: A survey of drawbacks and opportunities

J Ratcliffe, F Soave, N Bryan-Kinns… - Proceedings of the …, 2021 - dl.acm.org
Extended Reality (XR) technology-such as virtual and augmented reality-is now widely used
in Human Computer Interaction (HCI), social science and psychology experimentation …

Evaluation and Validation Process of Extended Reality Applications Developed in an Industrial Context: A Systematic Review

A Hily, L Dupont, G Arbelaez-Garces, M Camargo… - SN Computer …, 2023 - Springer
Extended reality (XR) technologies are achieving greater diffusion thanks to the recent
digital breakthroughs enabling users to interact and accomplish tasks within immersive …

Evaluating User Interactions in Wearable Extended Reality: Modeling, Online Remote Survey, and In-Lab Experimental Methods

Y Ghasemi, H Jeong, KB Park, SH Choi, JY Lee - IEEE Access, 2023 - ieeexplore.ieee.org
The benefits of interaction techniques in extended reality (XR) have been investigated over
the years. However, less attention has been given to comparing different methods to …

[图书][B] UX for XR: user experience design and strategies for immersive technologies

C Hillmann - 2021 - Springer
Extending traditional digital platforms to the new frontier of extended reality (XR) requires
taking into account what best practices, new concepts, and conventions have been …

Model-based task analysis and large-scale video-based remote evaluation methods for extended reality research

Y Ghasemi, H Jeong - arXiv preprint arXiv:2103.07757, 2021 - arxiv.org
In this paper, we introduce two remote extended reality (XR) research methods that can
overcome the limitations of lab-based controlled experiments, especially during the COVID …

Remote XR studies: exploring three key challenges of remote XR experimentation

J Ratcliffe, F Soave, M Hoover, FR Ortega… - Extended Abstracts of …, 2021 - dl.acm.org
HCI and social science experimentation that explores or uses extended reality (XR) has
been particularly impacted by the recent Covid-19 pandemic. This is due to typical …

[HTML][HTML] The potential of remote XR experimentation: Defining benefits and limitations through expert survey and case study

J Ratcliffe, L Tokarchuk - Frontiers in Computer Science, 2022 - frontiersin.org
Experimentation using extended reality (XR) technology is predominantly conducted in-lab
with a co-present researcher. Remote XR experiments, without co-present researchers …

Evaluating outside the box: lessons learned on extended reality multi-modal experiments beyond the laboratory

B Marques, S Silva, R Maio, J Alves, C Ferreira… - Proceedings of the 25th …, 2023 - dl.acm.org
Over time, numerous multimodal eXtended Reality (XR) user studies have been conducted
in laboratory environments, with participants fulfilling tasks under the guidance of a …