On the creation of a persona to support the development of technologies for children with autism spectrum disorder

A Leal, A Teixeira, S Silva - … Access in Human-Computer Interaction. Users …, 2016 - Springer
When developing technologies for persons with autism spectrum disorder (ASD) there are
multiple aspects posing challenges to the community. First of all, there are several …

An analysis of data collection methods for user participatory design for and with people with autism spectrum disorders

D Satterfield, S Kang, C Lepage… - … 2016, Held as Part of HCI …, 2016 - Springer
User participatory design is considered to be one of the best methods for understanding the
needs of a target audience and creating high quality, well designed solutions to meet their …

Co-Design Beyond Words: 'Moments of Interaction'with Minimally-Verbal Children on the Autism Spectrum

C Wilson, M Brereton, B Ploderer, L Sitbon - Proceedings of the 2019 …, 2019 - dl.acm.org
Existing co-design methods support verbal children on the autism spectrum in the design
process, while their minimally-verbal peers are overlooked. We describe Co-Design Beyond …

'Whose agenda? Who knows best? Whose voice?'Co-creating a technology research roadmap with autism stakeholders

S Parsons, N Yuill, J Good, M Brosnan - Disability & Society, 2020 - Taylor & Francis
Technologies play vital roles in the learning and participation of autistic people and yet have
mostly been conceptualised according to a medical model of disability. In this stakeholder …

A creative 3D design programme: Building on interests and social engagement for students with autism spectrum disorder (ASD)

ML Diener, CA Wright, L Dunn, SD Wright… - … Journal of Disability …, 2016 - Taylor & Francis
This study explores the processes occurring during technology workshops which built on
interests and enhanced social engagement for students with autism spectrum disorders …

A challenging design case study for interactive media design education: Interactive media for individuals with autism

AE Yantaç, S Esin Orhun, A Ünlüer Çimen - … , DUXU 2014, Held as Part of …, 2014 - Springer
Since 1999, research for creativity triggering education solutions for interactive media
design (IMD) undergraduate level education in Yıldız Technical University leaded to a …

Participatory research principles in human-centered design: engaging teens in the co-design of a social robot

EA Björling, E Rose - Multimodal Technologies and Interaction, 2019 - mdpi.com
Social robots are emerging as an important intervention for a variety of vulnerable
populations. However, engaging participants in the design of social robots in a way that is …

Towards a toolkit to empower young autistic adults: Using grounded theory to analyze ten design case studies

N van Huizen, T Waardenburg, N Overdevest… - DRS …, 2022 - research.utwente.nl
Towards a toolkit to empower young autistic adults: Using grounded theory to analyze ten design
case studies Page 1 Design Research Society DRS Digital Library DRS Biennial Conference …

Autistic Expression Beyond the Verbal-Studying Minimally-Verbal Autistic Indian Children's Embodied Interactions with Screen-Based Technology

S Singh, C Wilson - Proceedings of the 23rd Annual ACM Interaction …, 2024 - dl.acm.org
Off-the-shelf, screen-based technologies like smartphones, tablets and iPads are used daily
in Indian households. However, there has been limited research discussing whether these …

The triad of strengths: a strengths-based approach for designing with autistic adults with additional learning disabilities

K Gaudion, L Pellicano - Design, User Experience, and Usability: Design …, 2016 - Springer
Autism is a condition that is often defined in terms of difficulties in social interaction, social
communication, social understanding and imagination. Much existing research in autism …