Mobile games and learning

B DaCosta, S Seok, C Kinsell - Encyclopedia of mobile phone …, 2015 - igi-global.com
Experts have long endeavored to understand the draw of video games on youth and how
this entertainment medium might be used for education. The “anytime, anywhere, and on …

Transforming learning with mobile games: learning with mGames

K Villanueva, J Vaidya - Handbook of Research on Mobile Learning …, 2016 - igi-global.com
This chapter will describe the evolution of mobile games and learning by first discussing
whether media can support learning. This chapter will address the affordances and …

[图书][B] Augmented learning: Research and design of mobile educational games

E Klopfer - 2008 - books.google.com
An overview of mobile learning games that argues for the educational advantages of
handheld games over their big-screen counterparts. New technology has brought with it new …

Digital mobile games in education

X Liu, Q Li - Encyclopedia of mobile phone behavior, 2015 - igi-global.com
The engaging, interactive power of digital games makes them a compelling tool for teaching
and learning. With the emergence of mobile technologies into our daily life, mobile digital …

The use of mobile games in formal and informal learning environments: A review of the literature

G Koutromanos, L Avraamidou - Educational Media International, 2014 - Taylor & Francis
Our purpose in this paper is to review studies that explored the impact of the use of mobile
games in both formal and informal learning environments. Through a review of studies on …

Power up Learning With Mobile Games: The Educational Arcade–An Innovative Approach to Learning

K Villanueva, J Vaidya - Advancing Mobile Learning in …, 2019 - igi-global.com
The evolution of mobile games and the subsequent evolution of designing mobile gaming
experiences to support learning is captured in this chapter. The authors will address the …

Mobile game-based learning: exploring the anytime, anywhere, and on any device characteristics of mobile devices

B DaCosta, S Seok - Society for Information Technology & Teacher …, 2017 - learntechlib.org
The anytime, anywhere, and on any device properties of mobile technology have been said
to offer new opportunities for researchers and educators interested in leveraging the …

Mobile game-based learning in the era of “shifting to digital”

A Ioannou - Educational Technology Research and Development, 2021 - Springer
The interplay of game-based learning and going mobile is an area yet to unfold. Current
evidence seems to suggest that the use of smartphones, tablets, sensors, games (eg …

Mobile game-based learning

B DaCosta, S Seok, C Kinsell - Advanced Methodologies and …, 2019 - igi-global.com
The massive spread of mobile computing is undeniable with the draw of mobile games
reaching epic proportions. This popularity, along with the anytime, anywhere, and on-any …

Learning and teaching with video games: Toward theoretical progress and educational practice

M Rüth - 2022 - kups.ub.uni-koeln.de
Learning with video games has been related to several beneficial educational effects,
indicating that teaching with video games could also be a promising teaching approach to …