A Framework for Serious Games use in Companies

J Riedel, A Azadegan - European Conference on Games …, 2014 - search.proquest.com
This paper presents a framework for understanding how serious games can be used by
companies. Serious games are games that educate, train and inform; and they have been …

Serious games adoption in corporate training

A Azadegan, JCKH Riedel… - … Games Development and …, 2012 - Springer
Corporate managers are constantly looking for more effective and efficient ways to deliver
training to their employees. Traditional classroom methods have been used for a long time …

Serious Games for Serious Business: Improving Management Processes

P Correia, P Carrasco - Handbook of Research on Serious Games …, 2012 - igi-global.com
The focus of this chapter is serious games and their applications in management education,
training, and skills development. It is argued that the use of serious games can improve …

[PDF][PDF] An application framework for serious games integration in companies

A Azadegan, J Riedel, J Baalsrud Hauge - 2012 - oro.open.ac.uk
Serious Games are games that educate, train and inform using entertainment principles and
creativity. Serious Games have provided a body of literature related to the potentials for …

Serious games adoption in organizations–An exploratory analysis

JCKH Riedel, Y Feng, A Azadegan - … up Learning for Sustained Impact: 8th …, 2013 - Springer
This paper arises from work ongoing in the GALA (Games and Learning Alliance–Network of
Excellence for Serious Games). An exploratory set of case studies were carried out to …

Measuring the commercial outcomes of serious games in companies–a review

JCKH Riedel, Y Feng, A Azadegan, M Romero… - … and Applications: 5th …, 2014 - Springer
The objective of this paper is to review the work on the measurement of the commercial
outcomes of serious games in companies and to provide a framework for their measurement …

A framework for developing serious games to meet learner needs

S De Freitas, S Jarvis - The Interservice/Industry …, 2006 - researchportal.murdoch.edu.au
This paper will communicate preliminary findings from applied research exploring how to
ensure that serious games are cost effective and engaging components of future training …

A review of adaptable serious games applied to professional training

AMA de Araujo Pistono, AMP Santos… - Journal of Digital Media & …, 2021 - proa.ua.pt
Serious Games have been used in professional training to increase employee engagement
and improve training initiatives. This review intends to identify the application of Serious …

The use of serious games in the education of engineers

JMB Hauge, B Pourabdollahian… - Advances in Production …, 2013 - Springer
Serious games have been used in the education of engineering students and professionals
for decades, but still they have not reached their maximum diffusion. Learning by gaming is …

Challenges of serious games for improving students' management skills on decision making

JB Hauge, G Hoeborn, J Bredtmann - Handbook of Research on …, 2012 - igi-global.com
Serious Games have been used in civil education since the 1950s. The first serious games
were business games aiming to improve the skills required for decision making processes …