Network game traffic: A broadband access perspective

A Sinha, K Mitchell, D Medhi - Computer Networks, 2005 - Elsevier
Playing network games is fast becoming a significant application on the Internet. Most
research related to traffic behavior due to users playing network games has relied on data …

Source models of network game traffic

MS Borella - computer communications, 2000 - Elsevier
We study the traffic generated by sessions of a popular multi-player network game. Our
analysis indicates that empirical game traffic can be characterized well by certain analytical …

[PDF][PDF] Measurement and characterization of Internet gaming traffic

J Lakkakorpi, A Heiner, J Ruutu - Research Seminar on …, 2002 - researchgate.net
Most of the recent computer game releases support multiplayer options over Internet
connections. The amount of Internet traffic generated by computer games can be expected …

Packet-level traffic analysis of online games from the genre characteristics perspective

X Che, B Ip - Journal of Network and Computer Applications, 2012 - Elsevier
Recent online games exert increasing impact on network traffic. While considerable
research efforts have been placed on the study of game network traffic, most studies …

A traffic characterization of popular on-line games

W Feng, F Chang, W Feng… - IEEE/ACM Transactions …, 2005 - ieeexplore.ieee.org
This paper describes the results of the first comprehensive analysis of a range of popular on-
line, multiplayer, game servers. The results show that the traffic behavior of these servers is …

Provisioning on-line games: A traffic analysis of a busy counter-strike server

W Feng, F Chang, W Feng, J Walpole - Proceedings of the 2nd ACM …, 2002 - dl.acm.org
This paper describes the results of a 500 million packet trace of a popular on-line, multi-
player, game server. The results show that the traffic behavior of this heavily loaded game …

Analysis of multi-player online game traffic based on self-similarity

I Cevizci, M Erol, SF Oktug - … of 5th ACM SIGCOMM workshop on …, 2006 - dl.acm.org
When provisioning network resources, ISPs have to tackle with the difficulties imposed by
the traffic characteristics and demands of the users. Multi-player online games (MPOG) are …

Access network delay in networked games

T Jehaes, D De Vleeschauwer, T Coppens… - Proceedings of the 2nd …, 2003 - dl.acm.org
The end-to-end delay (also referred to as latency) experienced by gaming users has a
significant impact on the quality of online games. In this paper we concentrate on the delay …

A survey of first-person shooter gaming traffic on the internet

S Ratti, B Hariri, S Shirmohammadi - IEEE Internet Computing, 2010 - ieeexplore.ieee.org
As online games become significant contributors to Internet traffic, practitioners must look to
measure and understand game traffic in order to provision for it. Despite gaming's significant …

[PDF][PDF] Online games traffic multiplexing: Analysis and effect in access networks

J Saldana, J Fernandez-Navajas… - KSII Transactions on …, 2012 - koreascience.kr
Enterprises that develop online games have to deploy supporting infrastructures, including
hardware and bandwidth resources, in order to provide a good service to users. First Person …