The US, Europe, Japan and China are racing to develop the next generation of supercomputers–exascale machines capable of 10 to the 18th power calculations a second …
Z Chen, J Dongarra, Z Xu - Frontiers of Information Technology …, 2018 - journal.hep.com.cn
Exascale supercomputing refers to the scientific research efforts and activities to build and use supercomputers that can perform scientific computing at the speed of exaflops, or 1018 …
Y Lu - CCF Transactions on High Performance Computing, 2019 - Springer
Supercomputing technology has been evolving rapidly in an accelerated way. It has made a significant impact on scientific research, technology innovation, economic and social …
S Markidis, E Laure, S Markidis, E Laure - International Conference on …, 2015 - Springer
Exascale supercomputers will deliver an unprecedented computing power of 1018 floating point operations per second through extreme parallelism likely achieved from hybrid …
P Harvey, K Bakanov, I Spence… - Proceedings of the 6th …, 2016 - dl.acm.org
Exascale computation is the next target of high performance computing. In the push to create exascale computing platforms, simply increasing the number of hardware devices is not an …
Modelling and simulation of multiscale systems constitutes a grand challenge in computational science, and is widely applied in fields ranging from the physical sciences …
P Messina, S Lee - … . ACM/IEEE conf. supercomputing (birds a …, 2016 - exascaleproject.org
The US Exascale Computing Project Page 1 www.ExascaleProject.org Paul Messina Director, Exascale Computing Project Stephen Lee Deputy Director, Exascale Computing Project …
BeamLab is a collection of Matlab functions that have been used by the authors and collaborators to implement a variety of computational algorithms related to beamlet, curvelet …
As noted in Wikipedia, skin in the game refers to having 'incurred risk by being involved in achieving a goal', where 'skin is a synecdoche for the person involved, and game is the …