Realistic broadcasting using multi-modal immersive media

SY Kim, SU Yoon, YS Ho - … Information Processing-PCM 2005: 6th Pacific …, 2005 - Springer
Realistic broadcasting is considered as a next generation broadcasting system supporting
user-friendly interactions. In this paper, we define multi-modal immersive media and …

Client system for realistic broadcasting: A first prototype

J Cha, SM Kim, SY Kim, S Kim, SU Yoon… - Advances in Multimedia …, 2005 - Springer
This paper presents a prototype of a client system for Realistic Broadcasting that can receive
and process immersive media. It provides a viewer which supports stereoscopic video …

3D mesh construction from depth images with occlusion

JC Park, SM Kim, KH Lee - … Information Processing-PCM 2006: 7th Pacific …, 2006 - Springer
The realistic broadcasting is a broadcasting service system using multi-modal immersive
media to provide clients with realism that includes such things as photorealistic and 3D …

[PDF][PDF] Interactive content creation with virtual set environments

J Herder - Journal of the 3D-Forum Society, Japan, 2001 - vsvr.medien.hs-duesseldorf.de
Digital broadcasting enables interactive TV, which presents new challenges for interactive
content creation. Besides the technology for streaming and viewing, tools and systems are …

Compelling experiences in mixed reality interactive storytelling

F Charles, M Cavazza, SJ Mead, O Martin… - Proceedings of the …, 2004 - dl.acm.org
Entertainment systems promise to be a significant application for Mixed Reality. Recently, a
growing number of Mixed Reality applications have included interaction with virtual actors …

Interactivity in broadcasting and its application to ISDB services

T Isobe, A Ohya, K Kai, K Usui, M Ueno… - IEEE transactions on …, 1996 - ieeexplore.ieee.org
Given that broadcasting is generally characterized by real-time one-way transmission, it is
an essential task for this medium to provide interactivity developed in the fields of …

A Study on Virtual Reality Techniques for Immersive Traditional Fairy Tale Contents Production

K Jeong, S Han, D Lee, J Kim - Journal of the Korea Computer …, 2016 - koreascience.kr
This paper is to study techniques of a virtual reality to maximize the depth of the users'
immersion based on differentiated interactive contents using korean traditional fairy tale. In …

[PDF][PDF] Immersive multi-user 3D video communication

I Feldmann, O Schreer, P Kauff, R Schäfer… - Proc. Int. Broadcast …, 2009 - academia.edu
The interest in immersive video conference systems exists now for many years from both
sides, the commercialization point of view as well as from a research perspective …

The development of an object-linked broadcasting system

Y Kanatsugu, T Misu, M Takahashi, S Gohshi - 방송공학회논문지, 2004 - dbpia.co.kr
We have proposed an Object-linked Broadcasting Service that displays various data related
to the object onscreen. In this paper, we describe the structure of the Object-linked …

Real-time video-based rendering for augmented spatial communication

T Naemura, H Harashima - Visual Communications and Image …, 1998 - spiedigitallibrary.org
In the field of 3-D image communication and virtual reality, it is very important to establish a
method of displaying arbitrary views of a 3-D scene. It is sure that the 3-D geometric models …