VRComm: an end-to-end web system for real-time photorealistic social VR communication

SNB Gunkel, R Hindriks, KME Assal… - Proceedings of the 12th …, 2021 - dl.acm.org
Tools and platforms that enable remote communication and collaboration provide a strong
contribution to societal challenges. Virtual meetings and conferencing, in particular, can help …

ReMotion: Supporting Remote Collaboration in Open Space with Automatic Robotic Embodiment

M Sakashita, R Zhang, X Li, H Kim, M Russo… - Proceedings of the …, 2023 - dl.acm.org
Design activities, such as brainstorming or critique, often take place in open spaces
combining whiteboards and tables to present artefacts. In co-located settings, peripheral …

Adventures in hologram space: exploring the design space of eye-to-eye volumetric telepresence

RK Anjos, M Sousa, D Mendes, D Medeiros… - Proceedings of the 25th …, 2019 - dl.acm.org
Modern volumetric projection-based telepresence approaches are capable of providing
realistic full-size virtual representations of remote people. Interacting with full-size people …

Reverse pass-through vr

N Matsuda, B Wheelwright, J Hegland… - ACM SIGGRAPH 2021 …, 2021 - dl.acm.org
We introduce reverse pass-through VR, wherein a three-dimensional view of the wearer's
eyes is presented to multiple outside viewers in a perspective-correct manner, with a …

Saliency-Guided Point Cloud Compression for 3D Live Reconstruction

P Ruiu, L Mascia, E Grosso - Multimodal Technologies and Interaction, 2024 - mdpi.com
3D modeling and reconstruction are critical to creating immersive XR experiences, providing
realistic virtual environments, objects, and interactions that increase user engagement and …

" Being in on the Action" in Mobile Robotic Telepresence: Rethinking Presence in Hybrid Participation

A Boudouraki, JE Fischer, S Reeves… - Proceedings of the 2023 …, 2023 - dl.acm.org
Mobile Robotic Telepresence (MRP) systems afford remote communication with an
embodied physicality and autonomous mobility, which is thought to be useful for creating a …

A novel test-bed for immersive and interactive broadcasting production using augmented reality and haptics

S Kim, J Cha, J Kim, J Ryu, S Eom… - IEICE transactions on …, 2006 - search.ieice.org
In this paper, we demonstrate an immersive and interactive broadcasting production system
with a new haptically enhanced multimedia broadcasting chain. The system adapts …

Enabling multi-party 3D tele-immersive environments with ViewCast

Z Yang, W Wu, K Nahrstedt, G Kurillo… - ACM Transactions on …, 2010 - dl.acm.org
Three-dimensional tele-immersive (3DTI) environments have great potential to promote
collaborative work among geographically distributed users. However, most existing 3DTI …

Optimizing vision and visuals: lectures on cameras, displays and perception

K Kavakli, DR Walton, N Antipa, R Mantiuk… - ACM SIGGRAPH 2022 …, 2022 - dl.acm.org
The evolution of the internet is underway, where immersive virtual 3D environments
(commonly known as metaverse or telelife) will replace flat 2D interfaces. Crucial ingredients …

Advanced user interaction for web-based collaborative virtual reality

M Hudák, Š Korečko, B Sobota - 2020 11th IEEE International …, 2020 - ieeexplore.ieee.org
Despite their support in contemporary specifications for web-based virtual, augmented and
mixed reality, such as WebXR, user interaction is limited in several ways in corresponding …