A review of QoE research progress in metaverse

G Zheng, L Yuan - Displays, 2023 - Elsevier
Metaverse is a virtual world that maps and interacts with the real world. It is a digital living
space with a new social system created through Virtual Reality (VR), Augmented Reality …

The metaverse: Survey, trends, novel pipeline ecosystem & future directions

H Sami, A Hammoud, M Arafeh, M Wazzeh… - arXiv preprint arXiv …, 2023 - arxiv.org
The Metaverse offers a second world beyond reality, where boundaries are non-existent,
and possibilities are endless through engagement and immersive experiences using the …

Digital media and VR art creation for metaverse

M Qu, Y Sun, Y Feng - 2022 2nd Asia Conference on …, 2022 - ieeexplore.ieee.org
The booming of 5G, VR and XR technologies is driving the arrival of metaverse era.
Metaverse development heavily relies on the adoption of the emerging technologies. Only …

Metaverse and human-computer interaction: A technology framework for 3D virtual worlds

Y Wang, KL Siau, L Wang - International Conference on Human-Computer …, 2022 - Springer
Metaverse is posed to change the world and revolutionalize the way we work, play, and
socialize with one another. In recent years, both capital circles and large technology …

A study on metaverse hype for sustainable growth

JY Lee - International journal of advanced smart convergence, 2021 - koreascience.kr
Metaverse is an immersive 3D virtual environment, a true virtual artificial community in which
avatars act as the user's alter ego and interact with each other. If we do not manage the hype …

Use of metaverse technology in education domain

KR Rahman, SK Shitol, MS Islam, KT Iftekhar… - Journal of …, 2023 - dergipark.org.tr
Metaverse is the digital mirror of the physical world where users are connected as individual
avatars. The purpose of the virtual surface where it should gather and mirror actual-time …

Metaverse as a future of education: A systematic review

L Zonaphan, K Northus, J Wijaya… - … 8th International HCI …, 2022 - ieeexplore.ieee.org
Learning has become the most important activity in our life. There are many ways to learn,
but only some are interesting. However, by using technology, learning has become more …

Virtual reality based metaverse of gamification

S Tayal, K Rajagopal, V Mahajan - 2022 6th International …, 2022 - ieeexplore.ieee.org
The Metaverse is a podium of user mesmerizing interactions in the virtual world with the
support of the Internet, software, and hardware required to create the exceptional immersive …

A study on immersive media technology in the metaverse world

KA Lee - 한국컴퓨터정보학회논문지, 2021 - dbpia.co.kr
As the importance of online virtual space grows due to Corona Pandemic, interest in virtual
space utilization technology is increasing, causing a boom in the growth of the untact …

A study on metaverse construction and use cases for non-face-to-face education

JH Kim, BS Lee, SJ Choi - The Journal of the Convergence on …, 2022 - koreascience.kr
Abstract Recently, due to COVID-19, non-face-to-face online lectures are being held all over
the world. In higher education in the post-corona era, distance learning has become the …