M Dragone, T Holz, GMP O'Hare - RO-MAN 2007-The 16th …, 2007 - ieeexplore.ieee.org
Endowing robots with a social interface is often costly and difficult. Virtual characters on the other hand are comparatively cheap and well equipped but suffer from other difficulties, most …
Mixed reality, as an approach in human-computer interaction, is often implicitly tied to particular implementation techniques (eg, see-through device) and modalities (eg, visual …
E Sita, M Studley, F Dailami, A Pipe… - Proceedings of the 23rd …, 2017 - dl.acm.org
The recent progress made in the field of Augmented Reality/Mixed Reality (AR/MR) has opened new possibilities and approaches to research areas that can benefit from 3D …
Although robotics is well established as a research field, there has been relatively little work on human-robot collaboration. This type of collaboration is going to become an increasingly …
This article presents an open-source architecture for conveying robots' intentions to human teammates using Mixed Reality and Head-Mounted Displays. The architecture has been …
JE Young, E Sharlin, JE Boyd - 2006 IEEE International …, 2006 - ieeexplore.ieee.org
Bubblegrams-a human-robot interaction (HRI) technique-uses mixed reality (MR) to allow collocated humans and robots to interact directly by visually augmenting their shared …
Mixed reality, which seeks to better merge virtual objects and their interactions with the real environment, offers numerous potentials for the improved design of robots and our …
The 1st International Workshop on Virtual, Augmented, and Mixed Reality for Human-Robot Interactions (VAM-HRI) will bring together HRI, Robotics, Artificial Intelligence, and Mixed …
D Robert, R Wistorrt, J Gray, C Breazeal - Proceedings of the fifth …, 2010 - dl.acm.org
We describe an interactive, mixed reality (MR) robot gaming platform in which the user controls a tangible, physically embodied character. Miso, an expressive tele-operated robot …