J Yang, T Liu, B Jiang, H Song, W Lu - IEEE Access, 2018 - ieeexplore.ieee.org
Virtual reality (VR), a new type of simulation and interaction technology, has aroused widespread attention and research interest. It is necessary to evaluate the VR quality and …
J Li, R Feng, Z Liu, W Sun, Q Li - 2018 IEEE Global …, 2018 - ieeexplore.ieee.org
Virtual Reality (VR) provides an immersive 360 viewing experience and has been widely used in vast areas such as education, entertainment and training. To further widen its …
Current extended virtual reality (VR) applications use 360-degree video to boost viewers' sense of presence and immersion. The quality of experience (QoE) effectiveness of 360 …
360-degree video provides an immersive experience to end-users through Virtual Reality (VR) Head-Mounted-Displays (HMDs). However, it is not trivial to understand the Quality of …
VR communications present great challenges that should be addressed in subjective assessment methodologies. Thus, the HMD, the usability of controllers and touchpad, or …
Three hundred and sixty degree video is becoming more and more popular on the Internet. By using a Head-Mounted Display, 360-degree video can render a Virtual Reality (VR) …
Currently, more and more 360-degree videos (or 360 videos for short) are being provided via the Internet. This kind of videos can render a virtual reality (VR) environment via a head …
Extended Reality (XR) arises as one of the current cutting-edge educational and entertainment emergent technologies. This service differs from traditional video streaming …
X Liu, J Yan, Z Wan, Y Fang… - IEEE Journal of Selected …, 2023 - ieeexplore.ieee.org
Recent advances in virtual reality (VR) technologies and devices have enabled new forms of media content, such as omnidirectional video (ODV) that attracts increasing attention of both …