QoE evaluation methods for 360-degree VR video transmission

Z Fei, F Wang, J Wang, X Xie - IEEE Journal of Selected Topics …, 2019 - ieeexplore.ieee.org
Virtual reality (VR) videos, especially 360-degree VR videos, have attracted substantial
research interests with the explosion of mobile VR devices in recent years. In this work, we …

3D panoramic virtual reality video quality assessment based on 3D convolutional neural networks

J Yang, T Liu, B Jiang, H Song, W Lu - IEEE Access, 2018 - ieeexplore.ieee.org
Virtual reality (VR), a new type of simulation and interaction technology, has aroused
widespread attention and research interest. It is necessary to evaluate the VR quality and …

Modeling QoE of virtual reality video transmission over wireless networks

J Li, R Feng, Z Liu, W Sun, Q Li - 2018 IEEE Global …, 2018 - ieeexplore.ieee.org
Virtual Reality (VR) provides an immersive 360 viewing experience and has been widely
used in vast areas such as education, entertainment and training. To further widen its …

Impact of the impairment in 360-degree videos on users VR involvement and machine learning-based QoE predictions

MS Anwar, J Wang, S Ahmad, W Khan, A Ullah… - IEEE …, 2020 - ieeexplore.ieee.org
Current extended virtual reality (VR) applications use 360-degree video to boost viewers'
sense of presence and immersion. The quality of experience (QoE) effectiveness of 360 …

Subjective QoE of 360-degree virtual reality videos and machine learning predictions

MS Anwar, J Wang, W Khan, A Ullah, S Ahmad… - IEEE …, 2020 - ieeexplore.ieee.org
360-degree video provides an immersive experience to end-users through Virtual Reality
(VR) Head-Mounted-Displays (HMDs). However, it is not trivial to understand the Quality of …

Evaluating the influence of the HMD, usability, and fatigue in 360VR video quality assessments

M Orduna, P Pérez, C Díaz… - 2020 IEEE Conference on …, 2020 - ieeexplore.ieee.org
VR communications present great challenges that should be addressed in subjective
assessment methodologies. Thus, the HMD, the usability of controllers and touchpad, or …

A subjective study on user perception aspects in virtual reality

H TT Tran, NP Ngoc, CT Pham, YJ Jung, TC Thang - Applied sciences, 2019 - mdpi.com
Three hundred and sixty degree video is becoming more and more popular on the Internet.
By using a Head-Mounted Display, 360-degree video can render a Virtual Reality (VR) …

A subjective study on QoE of 360 video for VR communication

HTT Tran, NP Ngoc, CT Pham, YJ Jung… - 2017 IEEE 19th …, 2017 - ieeexplore.ieee.org
Currently, more and more 360-degree videos (or 360 videos for short) are being provided
via the Internet. This kind of videos can render a virtual reality (VR) environment via a head …

KQI assessment of VR services: A case study on 360-video over 4G and 5G

OS Peñaherrera-Pulla, C Baena… - … on Network and …, 2022 - ieeexplore.ieee.org
Extended Reality (XR) arises as one of the current cutting-edge educational and
entertainment emergent technologies. This service differs from traditional video streaming …

A quality-of-experience database for adaptive omnidirectional video streaming

X Liu, J Yan, Z Wan, Y Fang… - IEEE Journal of Selected …, 2023 - ieeexplore.ieee.org
Recent advances in virtual reality (VR) technologies and devices have enabled new forms of
media content, such as omnidirectional video (ODV) that attracts increasing attention of both …