Creating software engineering student interaction profiles for discovering gamification approaches to improve collaboration

A Knutas, J Ikonen, D Maggiorini, L Ripamonti… - Proceedings of the 15th …, 2014 - dl.acm.org
Benefits of collaborative learning are established and gamification methods have been used
to motivate students towards achieving course goals in educational settings. However …

[PDF][PDF] Increasing Beneficial Interactions in a Computer-Supported Collaborative Environment

A Knutas - 2016 - lutpub.lut.fi
University and software engineering teaching are changing in response to the industry
demand for new skills. Learning is becoming more interactive, and the impact of student …

Creating student interaction profiles for adaptive collaboration gamification design

A Knutas, J Ikonen, D Maggiorini… - International Journal of …, 2016 - igi-global.com
Benefits of collaborative learning are established and gamification methods have been used
to motivate students towards achieving course goals in educational settings. However …

Increasing collaborative communications in a programming course with gamification: a case study

A Knutas, J Ikonen, U Nikula, J Porras - Proceedings of the 15th …, 2014 - dl.acm.org
In this case study we present an approach for using gamification elements to increase online
student collaboration. In the study a gamified online discussion system was added to an …

[PDF][PDF] Exploring the connection between gamification and student engagement in computer-supported collaboration.

A Knutas, T Hynninen, A Wolff, J Khakurel - GamiFIN, 2019 - ceur-ws.org
Collaboration platforms and online forums often employ gamification in order to produce a
better end-user experience. However, designing for gamified elements can be challenging …

[PDF][PDF] Studying gamification as a collaboration motivator for virtual software teams: Social issues, cultural issues, and research methods

F Steffens, S dos Santos Marczak… - … Proceedings of the …, 2015 - repositorio.pucrs.br
Gamification is the application of game elements and game design techniques in non-game
contexts to engage and motivate people to achieve their goals. Motivation is an essential …

A gamification framework as a collaboration motivator for software development teams

FS Castro - 2016 - tede2.pucrs.br
Gamification is the use of game elements in non-game context to motivate people to achieve
goals. Its use is becoming very popular in software development organizations due to work …

Gamification-based online collaborative learning feature design on SoloLearn application with mechanics-dynamics-aesthetics framework and user-centered design …

GNYA Putra, K Junus… - … Conference on Advanced …, 2022 - ieeexplore.ieee.org
The use of gamification in an e-learning system has been shown to have a positive impact
on motivation and learning achievement. Online collaborative learning that utilizes a …

Improving participation and learning with gamification

G Barata, S Gama, J Jorge, D Gonçalves - Proceedings of the First …, 2013 - dl.acm.org
In this paper we explore how gamification can be applied to education in order to improve
student engagement. We present a study in which a college course was gamified, by …

[PDF][PDF] Engaging computer science students through gamification in an online social network based collaborative learning environment

C Li, Z Dong, RH Untch, M Chasteen - International Journal of Information …, 2013 - ijiet.org
Gamification is the use of game mechanics such as rewarding points and achievement
badges to engage target audience and encourage desired behaviors. Gamification has …