A tangible spherical proxy for object manipulation in augmented reality

D Englmeier, J Dörner, A Butz… - 2020 IEEE conference …, 2020 - ieeexplore.ieee.org
In this paper, we explore how a familiarly shaped object can serve as a physical proxy to
manipulate virtual objects in Augmented Reality (AR) environments. Using the example of a …

Feel the globe: Enhancing the perception of immersive spherical visualizations with tangible proxies

D Englmeier, I Schönewald, A Butz… - 2019 IEEE conference …, 2019 - ieeexplore.ieee.org
Recent developments in the commercialization of virtual reality open up many opportunities
for enhancing human interaction with three-dimensional objects and visualizations …

Towards “avatar-friendly” 3D manipulation techniques: Bridging the gap between sense of embodiment and interaction in virtual reality

D Dewez, L Hoyet, A Lécuyer… - Proceedings of the 2021 …, 2021 - dl.acm.org
Avatars, the users' virtual representations, are becoming ubiquitous in virtual reality
applications. In this context, the avatar becomes the medium which enables users to …

Portal-ble: Intuitive free-hand manipulation in unbounded smartphone-based augmented reality

J Qian, J Ma, X Li, B Attal, H Lai, J Tompkin… - Proceedings of the …, 2019 - dl.acm.org
Smartphone augmented reality (AR) lets users interact with physical and virtual spaces
simultaneously. With 3D hand tracking, smartphones become apparatus to grab and move …

Tangi: Tangible proxies for embodied object exploration and manipulation in virtual reality

M Feick, S Bateman, A Tang, A Miede… - … symposium on mixed …, 2020 - ieeexplore.ieee.org
Exploring and manipulating complex virtual objects is challenging due to limitations of
conventional controllers and free-hand interaction techniques. We present the TanGi toolkit …

Ubi-TOUCH: Ubiquitous Tangible Object Utilization through Consistent Hand-object interaction in Augmented Reality

R Jain, J Shi, R Duan, Z Zhu, X Qian… - Proceedings of the 36th …, 2023 - dl.acm.org
Utilizing everyday objects as tangible proxies for Augmented Reality (AR) provides users
with haptic feedback while interacting with virtual objects. Yet, existing methods focus on the …

The role of viewing distance and feedback on affordance judgments in augmented reality

HC Gagnon, D Na, K Heiner… - … IEEE Conference on …, 2020 - ieeexplore.ieee.org
The effectiveness of Augmented Reality (AR) for spatial applications is likely influenced by
the extent to which users perceive that they can act on virtual objects as if they are real …

Augmented reality views for occluded interaction

K Lilija, H Pohl, S Boring, K Hornbæk - … of the 2019 CHI conference on …, 2019 - dl.acm.org
We rely on our sight when manipulating objects. When objects are occluded, manipulation
becomes difficult. Such occluded objects can be shown via augmented reality to re-enable …

Natural interactions between augmented virtual objects

S Neale, W Chinthammit, C Lueg, P Nixon - Proceedings of the 23rd …, 2011 - dl.acm.org
There are many situations in which physical interaction with real-world objects is not
possible--for example, museums contain many objects or artefacts which are too fragile or …

Ubi Edge: Authoring Edge-Based Opportunistic Tangible User Interfaces in Augmented Reality

F He, X Hu, J Shi, X Qian, T Wang… - Proceedings of the 2023 …, 2023 - dl.acm.org
Edges are one of the most ubiquitous geometric features of physical objects. They provide
accurate haptic feedback and easy-to-track features for camera systems, making them an …