Lessons from emotion psychology for the design of lifelike characters

J Gratch, S Marsella - Applied Artificial Intelligence, 2005 - Taylor & Francis
This special issue describes a number of applications that utilize lifelike characters that
teach indirectly, by playing some role in a social interaction with a user. The design of such …

[图书][B] Life-like characters: tools, affective functions, and applications

H Prendinger, M Ishizuka - 2004 - books.google.com
Life-like characters is one of the most exciting technologies for human-computer interface
applications today. They convincingly take the roles of virtual presenters, synthetic actors …

Integrating models of personality and emotions into lifelike characters

E André, M Klesen, P Gebhard, S Allen… - International Workshop on …, 1999 - Springer
A growing number of research projects in academia and industry have recently started to
develop lifelike agents as a new metaphor for highly personalised human-machine …

Introducing the cast for social computing: life-like characters

H Prendinger, M Ishizuka - Life-like characters: Tools, affective functions …, 2004 - Springer
Life-like characters are one of the most exciting technologies for humancomputer interface
applications. They convincingly take the roles of virtual presenters, synthetic actors and …

[PDF][PDF] Toward representing agent behaviors modified by personality and emotion

J Allbeck, N Badler - Embodied conversational agents at AAMAS, 2002 - academia.edu
In recent years, there has been a surge in research of embodied conversational characters.
Across applications these characters vary widely. They differ in both appearance and ability …

Expressive behaviors for virtual worlds

S Marsella, J Gratch, J Rickel - Life-Like Characters: Tools, Affective …, 2004 - Springer
A person's behavior provides significant information about their emotional state, attitudes,
and attention. Our goal is to create virtual humans that convey such information to people …

[PDF][PDF] Motivation driven learning for interactive synthetic characters

SY Yoon, BM Blumberg, GE Schneider - Proceedings of the fourth …, 2000 - dl.acm.org
Adaptation capability and a transparent motivation system greatly aid real time interactions
between humans and synthetic characters. These components enhance the life-like …

Creating emotional relationships with virtual characters

A Stern - 2003 - direct.mit.edu
During the workshop on Emotions in Humans and Artifacts, participants presented research
addressing such questions as How do emotions work in the human mind? What are …

Tears and fears: Modeling emotions and emotional behaviors in synthetic agents

J Gratch, S Marsella - Proceedings of the fifth international conference …, 2001 - dl.acm.org
Emotions play a critical role in creating engaging and believable characters to populate
virtual worlds. Our goal is to create general computational models to support characters that …

[PS][PS] Toward agents that recognize emotion

RW Picard, W Rosalind - VIVEK-BOMBAY-, 2000 - vismod.media.mit.edu
It is now easy to nd examples of interactive software agents and animated creatures that
have the ability to express emotion; this paper describes research for giving them the ability …