JM Mordetsky, CS Etchegoyen - US Patent App. 12/819,046, 2010 - Google Patents
Abstract Systems and methods for providing conditional authorization to a plurality of client devices to operate licensed software. A client computer generates and sends a device …
G Van Datta, G Zalewski - US Patent 8,267,783, 2012 - Google Patents
Systems and methods for defining and tracking advertising campaigns across a channel Video game network are dis closed. The system allows advertisements to be dynamically …
RD Ellis, CR Newcombe, MYK Siu, MT Stradley… - US Patent …, 2012 - Google Patents
Methods and systems for dynamically incorporating adver tising content into multimedia environments, such as games, are provided. Example embodiments include a dynamic …
G Van Datta, G Zalewski - US Patent 8,795,076, 2014 - Google Patents
Systems and methods for defining and tracking advertising campaigns across a channel Video game network are dis closed. The system allows advertisements to be dynamically …
G Van Datta, G Zalewski - US Patent 8,574,074, 2013 - Google Patents
Systems and methods for defining and tracking advertising campaigns across a channel Video game network are dis closed. The system allows advertisements to be dynamically …
AN Rothman - US Patent 9,922,334, 2018 - Google Patents
Methods and systems for providing an advertisement based on a minimum number of exposures may include receiving selection criteria to specify a device identifier that meets …
GA Cohen, WG Pagan - US Patent App. 11/556,857, 2008 - Google Patents
Embodiments of the invention address deficiencies of the art in respect to embedded ad placements and provide a novel and non-obvious method, system and computer program …
R Ellis, C Newcombe, MYK Siu… - US Patent App. 11 …, 2007 - Google Patents
Methods and systems for dynamically incorporating adver tising content into multimedia environments, such as games, are provided. Example embodiments include a dynamic …
MR Khalid, A Jaafar, D Sun, C Egeler… - US Patent …, 2019 - Google Patents
An exemplary device renders, within a field of view of an immersive virtual reality world (“world”) presented on a display screen, content of the world based on a stream of a first …