Advocating recycling and encouraging environmentally friendly habits through gamification: An empirical investigation

CL Hsu, MC Chen - Technology in Society, 2021 - Elsevier
A circular economy emphasizes decreasing the use of new raw materials and the disposal
of waste by reusing and recycling, which ensures that products and materials can remain in …

Applying cognitive evaluation theory to analyze the impact of gamification mechanics on user engagement in resource recycling

CL Hsu - Information & Management, 2022 - Elsevier
Public awareness of the need to protect the environment has been on the rise given the
widespread, continuous degradation of the global environment. Governments and …

Gamification and sustainable development: Role of gamified learning in sustainable purchasing

AU Zafar, M Shahzad, K Shahzad, A Appolloni… - … Forecasting and Social …, 2024 - Elsevier
Contemporary technologies have facilitated the development of gamification. It can
potentially shape individuals' behavior; however, how gamification influences their …

Gamification of Sustainable Consumption: a systematic literature review

G Guillen M, J Hamari, J Quist - 2021 - aisel.aisnet.org
As awareness about the need to shift current individual consumption practices towards more
sustainable ones grows, broader sets of methods are being sought to encourage …

The theory of reasoned action applied to green smartphones: Moderating effect of government subsidies

HT Liu, RC Tsaur - Sustainability, 2020 - mdpi.com
Smartphones have become indispensable for human beings today. However, with mobile
phone manufacturers updating existing models or launching new models every year …

Do website features matter in an online gamification context? Focusing on the mediating roles of user experience and attitude

CL Hsu, YC Chen, TN Yang, WK Lin - Telematics and Informatics, 2017 - Elsevier
The purposes of this study are mainly to investigate the relationships among website
features (ie utilitarian and hedonic features), user experience, perceived value (ie …

Inducing individuals to engage in a gamified platform for environmental conservation

HS Du, X Ke, C Wagner - Industrial Management and Data …, 2020 - scholars.cityu.edu.hk
Purpose-This research draws on goal framing theory and gamification affordance to
understand how gamification design encourages users' continuous usage of information …

Impact of gamification on green consumption behavior integrating technological awareness, motivation, enjoyment and virtual CSR

MF Shahzad, S Xu, O Rehman, I Javed - Scientific Reports, 2023 - nature.com
Gamification entails integrating game design elements, including rewards, points,
competition, and interactive challenges, into non-game contexts to engage and motivate …

Gamification impact on tourists' pro-sustainability intentions: Integration of technology acceptance model (TAM) and the theory of planned behaviour (TPB)

M Abou Kamar, A Maher, IE Salem, AM Elbaz - Tourism Review, 2024 - emerald.com
Purpose This study used an integrated model that incorporates the Technology Acceptance
Model (TAM) and the Theory of Planned Behaviour (TPB) to empirically investigate how eco …

Gamification via mobile applications: A longitudinal examination of its impact on attitudinal loyalty and behavior toward a core service

T Kunkel, D Lock, JP Doyle - Psychology & Marketing, 2021 - Wiley Online Library
Organizations increasingly use gamification to engage with, and influence, consumers'
attitudes and behaviors. In this article, we present findings from a longitudinal, mixed …