Toward an adaptive gamification system for learning environments

B Monterrat, É Lavoué, S George - … CSEDU 2014, Barcelona, Spain, April 1 …, 2015 - Springer
In a learning situation, gamification is a way to motivate learners and enhance their
participation to learning activities by adding game elements. But it still pays little attention to …

Motivation for learning: Adaptive gamification for web-based learning environments

B Monterrat, É Lavoué, S George - 6th International conference on …, 2014 - hal.science
Many learning environments are deserted by the learners, even if they are effective in
supporting learning. Gamification is becoming a popular way to motivate users and enhance …

A framework to adapt gamification in learning environments

B Monterrat, É Lavoué, S George - … Learning, EC-TEL 2014, Graz, Austria …, 2014 - Springer
Many learning environments are quickly deserted by the learners, even if they are efficient.
Gamification appears as a recent game-based learning approach to enhance the learners' …

[PDF][PDF] Toward personalized gamification for learning environments

B Monterrat, É Lavoué, S George - … (MATEL 2013) in conjunction with EC …, 2013 - liris.cnrs.fr
Many learning environments are deserted by the learners, even if they are effective.
Gamification is a growing approach used to raise learners' motivation by adding game …

A player model for adaptive gamification in learning environments

B Monterrat, M Desmarais, E Lavoué… - Artificial Intelligence in …, 2015 - Springer
Many learning environments are swiftly abandoned by the learners, even if they are
effective. Gamification is as a recent game-based learning approach that can enhance the …

Adaptation of gaming features for motivating learners

B Monterrat, É Lavoué, S George - Simulation & Gaming, 2017 - journals.sagepub.com
Background. Many learning environments are quickly deserted by learners, even if they are
efficient. Gamification of learning environments is a recent approach used to enhance …

We are not the same either playing: A proposal for adaptive gamification

I Rodríguez, A Puig, A Rodriguez - Artificial intelligence research …, 2021 - ebooks.iospress.nl
Gamification consists in applying game mechanics in non-game contexts aiming at
motivating and shaping behaviours. This paper proposes an adaptive approach for …

OneUp learning: A course gamification platform

D Dicheva, K Irwin, C Dichev - … , GALA 2017, Lisbon, Portugal, December 5 …, 2017 - Springer
Gamification of education is still evolving. It lacks systematic studies assessing its effect in
different contexts. Creating a gamified course is still time-consuming and design limited. As …

Towards adaptive gamification: A method using dynamic player profile and a case study

I Rodríguez, A Puig, À Rodríguez - Applied Sciences, 2022 - mdpi.com
The design of gamified experiences following the one-fits-all approach uses the same game
elements for all users participating in the experience. The alternative is adaptive …

To tailor or not to tailor gamification? An analysis of the impact of tailored game elements on learners' behaviours and motivation

S Hallifax, E Lavoué, A Serna - International conference on artificial …, 2020 - Springer
Gamification, defined as the use of game elements in non game situations, is a widely used
method to foster learner engagement and motivation. It is generally accepted that in order to …