Exploring the impact of gamification on users' engagement for sustainable development: A case study in brand applications

HP Lu, HC Ho - Sustainability, 2020 - mdpi.com
Game elements and mechanics have been widely applied as marketing strategies for
sustainable development. Seldom have studies explored the relationships between the …

Exploring the impact of gamification elements in brand apps on the purchase intention of consumers

J Kaur, R Lavuri, R Parida, SV Singh - Journal of Global Information …, 2023 - igi-global.com
The purpose of this manuscript is to understand how the elements of the game apps impact
the intention of purchase of a consumer with the mediating effect of perceived enjoyment …

Gamify, engage, build loyalty: exploring the benefits of gameful experience for branded sports apps

S Habachi, J Matute, R Palau-Saumell - Journal of Product & Brand …, 2024 - emerald.com
Purpose This study aims to examine the impact of the gameful experience on behavioural
outcomes. Drawing from stimulus–organism–response theory, it proposes and tests a new …

Effects of gamified mobile apps on purchase intentions and word-of-mouth engagement: Implications for sustainability behavior

H Doğan-Südaş, A Kara, E Karaca - Sustainability, 2023 - mdpi.com
In today's competitive environment, stimulating and maintaining customer engagement
through gamified apps seems essential for gaining a sustainable competitive advantage …

'Go with the flow'for gamification and sustainability marketing

L Whittaker, R Mulcahy, R Russell-Bennett - International Journal of …, 2021 - Elsevier
This paper explores the potential of gamification for sustainability marketing efforts,
examining users' experiences with a gamified app designed to encourage the sustainable …

How does gamification improve user experience? An empirical investigation on the antecedences and consequences of user experience and its mediating role

CL Hsu, MC Chen - Technological Forecasting and Social Change, 2018 - Elsevier
Given the growing commercial importance of the “user experience”, better application of
gamification. Thus, this study aims at exploring the antecedents and consequences of user …

“Game on!” Pushing consumer buttons to change sustainable behavior: a gamification field study

RF Mulcahy, R McAndrew… - European Journal of …, 2021 - emerald.com
Purpose Marketers have begun to investigate the potential of gamification for influencing
consumer behavior by using game design elements in realms varying from branding, retail …

Employee profiles and preferences towards IoT-enabled gamification for energy conservation

D Kotsopoulos, C Bardaki… - International …, 2018 - journal.seriousgamessociety.org
Gamification can be used to effect positive behavioral change in various fields, including
energy conservation. This paper reports on a survey we conducted to formulate a holistic …

Designing gamified apps for sustainable consumption: A field study

R Mulcahy, R Russell-Bennett, D Iacobucci - Journal of Business Research, 2020 - Elsevier
This research tests the effectiveness of a social marketing field study on sustainable
consumption conducted by energy companies on real customers. The study uses a gamified …

Level up your strategy: Towards a descriptive framework for meaningful enterprise gamification

U Ruhi - arXiv preprint arXiv:1605.09678, 2016 - arxiv.org
Gamification initiatives are currently top-of-mind for many organizations seeking to engage
their employees in creative ways, improve their productivity, and drive positive behavioural …