… , only a few solutions for text input exist, and … textentry in VR by selecting characters on a virtual keyboard. We discuss the design space for assessing selection-based textentry in VR. …
… In this section, we review previous research related to textentry in VR and non-VR systems: hands-free typing and dwell-free typing. Moreover, we give a description of eye blink and its …
… textentry in virtualreality (VR) environments that uses the dual thumbsticks of a hand-held game controller. Textentry is a common activity in VR … Our technique makes textentry simple, …
DM Pham, W Stuerzlinger - … the 25th ACM Symposium on Virtual Reality …, 2019 - dl.acm.org
… With this condition we investigate how typists deal with more challenging textentry tasks through different TextEntry Interfaces. A complex sentence includes lowercase and uppercase …
S Chen, J Wang, S Guerra, N Mittal… - Extended abstracts of …, 2019 - dl.acm.org
… for textentry in VR based on word-gesture textentry method using commodity hardware such as VR … The result shows that word-gesture textentry with controllers outperforms that with …
… textentry devices, desktop keyboards and touchscreen keyboards, for use in VirtualReality (VR) … We analyze a total of 24 hours of typing data in VR from 24 participants and find that …
J Leng, L Wang, X Liu, X Shi… - IEEE Transactions on …, 2022 - ieeexplore.ieee.org
… existing controller-based textentry techniques and using a physical keyboard in reality, so it … -based textentry. In this paper, we introduce Flower TextEntry, a single-controller textentry …
… for rapid multi-type character entry. Our work explores two … and could lead to a relatively fast textentry rate (5.64 words-per-… to perform hands-free textentry in VR using either eye blinks …
TJ Dube, AS Arif - Extended abstracts of the 2020 CHI conference on …, 2020 - dl.acm.org
… been tackling the textentry challenge in virtualreality. Although a range of novel techniques and technologies have been proposed, the most popular solution is still virtual Qwerty (see …