Practical physically-based shading in film and game production

S McAuley, S Hill, N Hoffman, Y Gotanda… - ACM SIGGRApH 2012 …, 2012 - dl.acm.org
Physically based shading is increasingly important in both film and game production. By
adhering to physically based, energy-conserving shading models, one can easily create …

[PDF][PDF] Practical Physically-Based Shading in Film and Game Production

S Hill, S McAuley, B Burley, WDA Studios, Y Gotanda… - scholar.archive.org
Physically-based shading is becoming of increasing importance to both film and game
production. By adhering to physically-based, energy-conserving shading models, one can …