[PDF][PDF] MSAA-based coarse shading for power-efficient rendering on high pixel-density displays

P Mavridis, G Papaioannou - highperformancegraphics.org
Figure 1: Our technique reduces the total number of pixel shader invocations (by 3.63× in
this scene) when compared to standard per-pixel shading, resulting in a reduction of the …

[PDF][PDF] MSAA-Based Coarse Shading for Power-Efficient Rendering on High Pixel-Density Displays

P Mavridis, G Papaioannou - Citeseer
Figure 1: Our technique reduces the total number of pixel shader invocations (by 3.63× in
this scene) when compared to standard per-pixel shading, resulting in a reduction of the …

[PDF][PDF] MSAA-Based Coarse Shading for Power-Efficient Rendering on High Pixel-Density Displays

P Mavridis, G Papaioannou - graphics.cs.aueb.gr
Figure 1: Our technique reduces the total number of pixel shader invocations (by 3.63× in
this scene) when compared to standard per-pixel shading, resulting in a reduction of the …

[PDF][PDF] MSAA-Based Coarse Shading for Power-Efficient Rendering on High Pixel-Density Displays

P Mavridis, G Papaioannou - academia.edu
Figure 1: Our technique reduces the total number of pixel shader invocations (by 3.63× in
this scene) when compared to standard per-pixel shading, resulting in a reduction of the …