Adaptive gamification strategies for education: A systematic literature review

V Lopes, W Reinheimer, R Medina… - … on Computers in …, 2019 - milanesa.ime.usp.br
V Lopes, W Reinheimer, R Medina, G Bernardi, FB Nunes
Brazilian Symposium on Computers in Education (Simpósio Brasileiro …, 2019milanesa.ime.usp.br
Gamification elements are frequently used in learning environments as a means to engage
students and help with the learning process. Adaptive gamification, a more recent approach,
attempts to maximize the expected learning objectives by adapting these gamification
elements to the needs of each user. In this paper, we present a systematic review of
adaptive gamification in educational contexts aiming to understand how these adaptive
features work, what they adapt and which strategies they adopt. We identified 16 papers that …
Resumo
Gamification elements are frequently used in learning environments as a means to engage students and help with the learning process. Adaptive gamification, a more recent approach, attempts to maximize the expected learning objectives by adapting these gamification elements to the needs of each user. In this paper, we present a systematic review of adaptive gamification in educational contexts aiming to understand how these adaptive features work, what they adapt and which strategies they adopt. We identified 16 papers that describe different adaptive gamification strategies for different learning topics, based on factors like user input, user experience, and player typology.
milanesa.ime.usp.br
以上显示的是最相近的搜索结果。 查看全部搜索结果