broad spectrum of plays, body orientation is a yet-little-explored area in sports analytics'
research. Despite being an inherently ambiguous concept, player orientation can be defined
as the projection (2D) of the normal vector placed in the center of the upper-torso of players
(3D). This research presents a novel technique to obtain player orientation from monocular
video recordings by mapping pose parts (shoulders and hips) in a 2D field by combining …