… for animating the appearance of clothing, … wrinkles, that can be troublesome for traditional cloth simulation methods. Based on the observation that the wrinkles in closefitting clothing …
… approach for wrinkle generation which combines coarse cloth animation with a post-… wrinkles. Our method uses the stretch tensor of the coarse animation output as a guide for wrinkle …
JS Zurdo, JP Brito, MA Otaduy - IEEE Transactions on …, 2012 - ieeexplore.ieee.org
… synthesizing cloth wrinkles as a function of the deformation of a low-resolution cloth and a set of example poses. We demonstrate the animation of plausible high-resolution wrinkles at …
LD Cutler, R Gershbein, XC Wang, C Curtis… - … on Computer animation, 2005 - dl.acm.org
… wrinkles in animation dailies and in our interactive animation … the ways that the wrinkles looked in animated characters. We … were able to produce animatedwrinkles on all characters …
LD Cutler, R Gershbein, XC Wang, C Curtis, E Maigret… - Graphical Models, 2007 - Elsevier
… evaluation phase, our system automatically generates wrinkle deformations based on arbitrary animation poses at character runtime. If the art director gives comments on the results, we …
R Gillette, C Peters, N Vining, E Edwards… - … on computer animation, 2015 - dl.acm.org
… , believable wrinkles to such coarse cloth animation. We trace spatially and temporally coherent wrinkle paths, overcoming the inaccuracies and noise in low-end cloth animation, by …
A Hilsmann, P Eisert - Eurographics (short papers), 2012 - iphome.hhi.de
… animation while small details are represented by appearance. • Wrinkles and creases of clothes are mainly influenced by a person’s pose, such that our approach models wrinkling …
… In order to overcome the limitations of our animation technique, we introduce a wrinkle … D (1992) Dressing animated synthetic actors with complex deformable clothes. (SIGGRAPH ’92) …
P Volino, N Magnenat-Thalmann - Seventh International Conference in …, 1999 - Citeseer
… Our recent work on interactive clothing systems emphasizes the need for roughly … fast animation models. In the meantime, we are investigating skin aging effects, and wrinkle simulation …