… in all worldchesschampionships, from 1886 to 2018. Today, there are chess engines that play clearly better than the best human players. Thus, using one of those chess engines we …
M Guid, I Bratko - International Conference on Computers and Games, 2006 - Springer
… classic-version WorldChampions, from the first WorldChessChampionship in 1886 to … chess program Crafty as tool for computeranalysis of games played by WorldChessChampions …
… classic-version WorldChampions, from the first WorldChessChampionship in 1886 to … chess program Crafty as tool for computeranalysis of games played by WorldChessChampions …
… But it is also partly an illusion, because it omits the role of the human team that built Deep Blue, and the human fields of study that developed the algorithms on which computer …
… an extensive computeranalysis of WorldChessChampions, … by the WorldChessChampions in their championship matches… additional aspects of computeranalysis of chess players, …
… Therefore, we will analyze the (Mt) divided by the number of blunders. As in the previous case, we display the average, minimum, and maximum Mt/blunders of each player. This data …
… the 20th WorldChampionship, the current WorldChampion … For both human chess players and computers, it was a quiet … JUNIOR–HIARCS showed that computerchess has reached a …
G Kasparov - The New York Review of Books, 2010 - aiecon.org
… to defeat the worldchesschampion. Instead of a computer that thought and played chess like a … The heavy use of computeranalysis has pushed the game itself in new directions. The …
M Acher, F Esnault - arXiv preprint arXiv:1607.04186, 2016 - arxiv.org
… analysis of each move takes lots of times. In this paper, we report our effort to analyse almost 5 millions chess games with a computing … cannot only beat worldchesschampions but also …