Experience management with beliefs, desires, and intentions for virtual agents

R Farrell - Proceedings of the AAAI Conference on Artificial …, 2018 - ojs.aaai.org
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2018ojs.aaai.org
Intelligent interactive narrative systems often use an experience manager to govern the
behavior of non-player charactersin a way that guides the story towards its author's agenda,
which may be for entertainment, education, training, or other purposes. For such systems, a
central challenge is creating believable virtual characters. The Belief Desire Intention
framework is often cited as a goal for researchers in this field; for characters to seem
realistic, a human audience should attribute beliefs, desires, and intentions to them. Much of …
Abstract
Intelligent interactive narrative systems often use an experience manager to govern the behavior of non-player charactersin a way that guides the story towards its author’s agenda, which may be for entertainment, education, training, or other purposes. For such systems, a central challenge is creating believable virtual characters. The Belief Desire Intention framework is often cited as a goal for researchers in this field; for characters to seem realistic, a human audience should attribute beliefs, desires, and intentions to them. Much of my prior work has focused on belief; my goal for the future is to finish the work on belief, and to implement a new model of desire and intention that explicitly reasons about characters’ commitment to certain plans of action.
ojs.aaai.org
以上显示的是最相近的搜索结果。 查看全部搜索结果