GPU rendering of the thin film on paints with full spectrum

R Durikovic, R Kimura - Tenth International Conference on …, 2006 - ieeexplore.ieee.org
Spectrum-based rendering uses spectral distributions instead of just three RGB colors for
representation of light sources and surface properties in rendering equation. Since,
spectrum has a value at every visible wavelength, the spectrum-based rendering gives
much accurate color computation compared to RGB-based rendering and it give us
opportunity to simulate wavelength dependent phenomena and effects caused by spectrum
difference. We introduce a novel framework for spectrum-based rendering on GPU …

[PDF][PDF] GPU Rendering of the Thin Film on Paints with Full Spectrum

R Kimura - researchgate.net
Spectrum-based rendering uses spectral distributions instead of just three RGB colors for
representation of light sources and surface properties in rendering equation. Since,
spectrum has a value at every visible wavelength, the spectrum-based rendering gives
much accurate color computation compared to RGB-based rendering and it give us
opportunity to simulate wavelength dependent phenomena and effects caused by spectrum
difference. We introduce a novel framework for spectrum-based rendering on GPU …
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