Kinects and human kinetics: a new approach for studying crowd behavior

S Seer, N Brändle, C Ratti - arXiv preprint arXiv:1210.2838, 2012 - arxiv.org
… Modeling human interaction behavior calls for an analysis of all people in a given scene. At
… how the Microsoft Kinect can be used to obtain tracking data for crowd modeling. It has the …

[PDF][PDF] Kinects and Human Kinetics: A New Approach for Studying Crowd Behavior

S Seera, N Brandlea, C Rattib - arXiv preprint arXiv:1210.2838, 2012 - academia.edu
… Modeling human interaction behavior calls for an analysis of all people in a given scene. At
… how the Microsoft Kinect can be used to obtain tracking data for crowd modeling. It has the …

Kinect‐based pedestrian detection for crowded scenes

X Chen, K Henrickson, Y Wang - Computer‐Aided Civil and …, 2016 - Wiley Online Library
… approach for studying crowd behavior using Kinect. Their … view, and it transforms local Kinect
3D data to a common-world … a variety of poses, and they have interaction with others or the …

Kinect crowd interaction

L Wei, V Le, W Abdelrahman, M Hossny, D Creighton… - 2012 - dro.deakin.edu.au
Most of the state-of-the-art commercial simulation software mainly focuses on providing
realistic animations and convincing artificial intelligence to avatars in the scenario. However, …

Interaction with virtual crowd in Immersive and semi‐Immersive Virtual Reality systems

M Kyriakou, X Pan… - Computer Animation and …, 2017 - Wiley Online Library
… a Kinect). The main purpose of this study, however, is not to compare the two systems, but
rather testing our hypothesis on virtual crowd interaction … with basic interaction between them. …

Kinects and human kinetics: A new approach for studying pedestrian behavior

S Seer, N Brändle, C Ratti - Transportation research part C: emerging …, 2014 - Elsevier
… on pedestrian movement and interaction behavior (eg collision … Our approach transforms
local Kinect 3D data to a common … a tool to better understand human crowd behavior and hence …

Real time ergonomic assessment for assembly operations using kinect

H Haggag, M Hossny, S Nahavandi… - 2013 UKSim 15th …, 2013 - ieeexplore.ieee.org
… the shape of the surrounding objects and study crowd interactions [14]. With a 30 Hz frame
… of the Microsoft Kinect sensor this problem is simplified [16]–[18]. The Kinect technology has …

Understanding movement and interaction: an ontology for Kinect-based 3D depth sensors

N Díaz Rodríguez, R Wikström, J Lilius… - … -Driven Interaction: 7th …, 2013 - Springer
… of Kinect with an airborne robot [5] to enable automatic 3D modelling and mapping of
indoor environments. An interesting initiative in this area is Kinect@Home1[6], a crowd-sourcing …

Virtual sensing and virtual reality: how new technologies can boost research on crowd dynamics

M Moussaïd, VR Schinazi, M Kapadia… - Frontiers in Robotics …, 2018 - frontiersin.org
… of a crowd of participants moving and interacting in a shared … interact with each other in real
time (eg, avoiding, following, or colliding) and thus mimic some aspects of social interactions

Safety applications using kinect technology

H Haggag, M Hossny, S Haggag… - … on Systems, Man …, 2014 - ieeexplore.ieee.org
Kinect is already involved in many applications besides gaming, such as ergonomic … studying
crowd interactions [10], facial recognition [11] and many others [12]–[17]. The Kinect device …