K Pullen, C Bregler - Proceedings of the 29th annual conference on …, 2002 - dl.acm.org
… affect the style of the character’s run by texturing the upper body motions, using the hip … character picked up some of the head bobs and asymmetrical arm usage of the motioncapture …
… are investigated that result in realistic motion generation. A number of techniques … motion from motioncapture data, especially when integrating motion transitions from different motion …
… and controlling synthesized style seen from a single character and emerging … synthesis relying on motioncapture is used for creation of style variations. While motion can be synthesized …
B Jung, HB Amor, G Heumer, M Weber - Proceedings of the ACM …, 2006 - dl.acm.org
… virtual character animation that we call action capture. In this approach, virtual characters learn … , we introduce a new approach to animation synthesis that we call action capture. Action …
J Condell, G Moore - Artificial Intelligence Review, 2009 - Springer
Motioncapture is a technique of digitally recording the movements of real entities, usually humans. It was originally developed as an analysis tool in biomechanics research, but has …
… cyclical and noncyclical motions by exclusively using reliable optical motioncapture data: … the actual motioncapture data at all the relevant speeds. Note that the two syntheticcharacters …
A Boukhayma, E Boyer - IEEE transactions on visualization and …, 2018 - ieeexplore.ieee.org
… We show in Figure 13 and the accompanying video (Section 3D path synthesis) an example where the character has to follow a 3D curve provided by the user. For some segments of …
… in a motioncapture database to assist in the creation of a realistic character animation. … In addition, we try to analyze and synthesizemotion by fitting a principal component model. …
I Habibie - 2023 - publikationen.sulb.uni-saarland.de
… This chapter proposes the first approach to jointly synthesize the synchronous 3D conversational body gestures and 3D face animations of a virtual character from speech input. It is …