Reflection on assumptions from designing female-centric educational games

CDC Heath, T Baron, K Gary, A Amresh - Serious Games: Second Joint …, 2016 - Springer
Serious Games: Second Joint International Conference, JCSG 2016, Brisbane, QLD …, 2016Springer
In this paper we present a detailed analysis of the design and implementation of an
educational game targeting young women entrepreneurs by a predominantly male team.
During the process, we arrived at assumptions based on intrinsic and extrinsic influences
that effected the design of the game. After creating a prototype, the game was provided to
the target audience during a usability test. Our observations reveal that even after following
a rigorous and agile development model that included stakeholders at several time frames …
Abstract
In this paper we present a detailed analysis of the design and implementation of an educational game targeting young women entrepreneurs by a predominantly male team. During the process, we arrived at assumptions based on intrinsic and extrinsic influences that effected the design of the game. After creating a prototype, the game was provided to the target audience during a usability test. Our observations reveal that even after following a rigorous and agile development model that included stakeholders at several time frames, we were not successful in delivering the desired experience to our target audience. We conclude by presenting a strategy for changing the agile development model to be inclusive of the target audience.
Springer
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